DecimalAnimationBase.GetCurrentValue Method
Definition
Important
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Gets the current value of the animation.
Overloads
GetCurrentValue(Decimal, Decimal, AnimationClock) |
Gets the current value of the animation. |
GetCurrentValue(Object, Object, AnimationClock) |
Gets the current value of the animation. |
GetCurrentValue(Decimal, Decimal, AnimationClock)
Gets the current value of the animation.
public:
System::Decimal GetCurrentValue(System::Decimal defaultOriginValue, System::Decimal defaultDestinationValue, System::Windows::Media::Animation::AnimationClock ^ animationClock);
public decimal GetCurrentValue (decimal defaultOriginValue, decimal defaultDestinationValue, System.Windows.Media.Animation.AnimationClock animationClock);
override this.GetCurrentValue : decimal * decimal * System.Windows.Media.Animation.AnimationClock -> decimal
Public Function GetCurrentValue (defaultOriginValue As Decimal, defaultDestinationValue As Decimal, animationClock As AnimationClock) As Decimal
Parameters
- defaultOriginValue
- Decimal
The origin value provided to the animation if the animation does not have its own start value.
- defaultDestinationValue
- Decimal
The destination value provided to the animation if the animation does not have its own destination value.
- animationClock
- AnimationClock
The AnimationClock which can generate the CurrentTime or CurrentProgress value to be used by the animation to generate its output value.
Returns
The value this animation believes should be the current value for the property.
Remarks
The value of the defaultOriginValue
parameter depends on the animation's position in the composition chain:
If the animation is in the first position in a composition chain and it replaces another animation,
defaultOriginValue
is the output of that animation at the time it was replaced.If the animation is in the first position in a composition chain and no animation exists to replace,
defaultOriginValue
is the base value of the animated property.If this animation is not in the first position of a composition chain, then
defaultOriginValue
is the value that is returned by the previous animation in the composition chain that has an AnimationClock that is not Stopped.
The value of the defaultDestinationValue
parameter depends on whether there is a previous property Trigger composition layer.
If there is a previous property Trigger composition layer,
defaultDestinationValue
is the output from that layer.If there is no previous composition layer,
defaultDestinationValue
is the base value of the property that you are animating.
For more information about animation composition, see the Animation and Timing System Overview. For more information about creating custom animation types, see the Custom Animations Overview.
Applies to
GetCurrentValue(Object, Object, AnimationClock)
Gets the current value of the animation.
public:
override System::Object ^ GetCurrentValue(System::Object ^ defaultOriginValue, System::Object ^ defaultDestinationValue, System::Windows::Media::Animation::AnimationClock ^ animationClock);
public override sealed object GetCurrentValue (object defaultOriginValue, object defaultDestinationValue, System.Windows.Media.Animation.AnimationClock animationClock);
override this.GetCurrentValue : obj * obj * System.Windows.Media.Animation.AnimationClock -> obj
Public Overrides NotOverridable Function GetCurrentValue (defaultOriginValue As Object, defaultDestinationValue As Object, animationClock As AnimationClock) As Object
Parameters
- defaultOriginValue
- Object
The origin value provided to the animation if the animation does not have its own start value.
- defaultDestinationValue
- Object
The destination value provided to the animation if the animation does not have its own destination value.
- animationClock
- AnimationClock
The AnimationClock which can generate the CurrentTime or CurrentProgress value to be used by the animation to generate its output value.
Returns
The value this animation believes should be the current value for the property.
Remarks
The value of the defaultOriginValue
parameter depends on the animation's position in the composition chain:
If the animation is in the first position in a composition chain and it replaces another animation,
defaultOriginValue
is the output of that animation at the time it was replaced.If the animation is in the first position in a composition chain and no animation exists to replace,
defaultOriginValue
is the base value of the animated property.If this animation is not in the first position of a composition chain, then
defaultOriginValue
is the value that is returned by the previous animation in the composition chain that has an AnimationClock that is not Stopped.
The value of the defaultDestinationValue
parameter depends on whether there is a previous property Trigger composition layer.
If there is a previous property Trigger composition layer,
defaultDestinationValue
is the output from that layer.If there is no previous composition layer,
defaultDestinationValue
is the base value of the property that you are animating.
For more information about animation composition, see the Animation and Timing System Overview. For more information about creating custom animation types, see the Custom Animations Overview.
Applies to
.NET