InertiaRotationBehavior2D Class
Definition
Important
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Describes desired rotation behavior of an inertia processor.
public ref class InertiaRotationBehavior2D sealed : System::Windows::Input::Manipulations::InertiaParameters2D
public sealed class InertiaRotationBehavior2D : System.Windows.Input.Manipulations.InertiaParameters2D
type InertiaRotationBehavior2D = class
inherit InertiaParameters2D
Public NotInheritable Class InertiaRotationBehavior2D
Inherits InertiaParameters2D
- Inheritance
Constructors
InertiaRotationBehavior2D() |
Initializes a new instance of the InertiaRotationBehavior2D class. |
Properties
DesiredDeceleration |
Gets or sets the desired angular deceleration, in radians per millisecond squared. |
DesiredRotation |
Gets or sets the desired rotation, in radians. |
InitialVelocity |
Gets or sets the initial rotational velocity, in radians per millisecond. |
Methods
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Applies to
.NET