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Avx512F.Shuffle4x128 メソッド

定義

オーバーロード

Shuffle4x128(Vector512<UInt64>, Vector512<UInt64>, Byte)

__m512i _mm512_shuffle_i64x2 (__m512i a, __m512i b, const int imm8)

VSHUFI64x2 zmm1 {k1}{z}, zmm2, zmm3/m512/m64bcst, imm8

Shuffle4x128(Vector512<UInt32>, Vector512<UInt32>, Byte)

__m512i _mm512_shuffle_i32x4 (__m512i a, __m512i b, const int imm8)

VSHUFI32x4 zmm1 {k1}{z}, zmm2, zmm3/m512/m32bcst, imm8

Shuffle4x128(Vector512<Single>, Vector512<Single>, Byte)

__m512 _mm512_shuffle_f32x4 (__m512 a, __m512 b, const int imm8)

VSHUFF32x4 zmm1 {k1}{z}, zmm2, zmm3/m512/m32bcst, imm8

Shuffle4x128(Vector512<Int64>, Vector512<Int64>, Byte)

__m512i _mm512_shuffle_i64x2 (__m512i a, __m512i b, const int imm8)

VSHUFI64x2 zmm1 {k1}{z}, zmm2, zmm3/m512/m64bcst, imm8

Shuffle4x128(Vector512<Double>, Vector512<Double>, Byte)

__m512d _mm512_shuffle_f64x2 (__m512d a, __m512d b, const int imm8)

VSHUFF64x2 zmm1 {k1}{z}, zmm2, zmm3/m512/m64bcst, imm8

Shuffle4x128(Vector512<Int32>, Vector512<Int32>, Byte)

__m512i _mm512_shuffle_i32x4 (__m512i a, __m512i b, const int imm8)

VSHUFI32x4 zmm1 {k1}{z}, zmm2, zmm3/m512/m32bcst, imm8

Shuffle4x128(Vector512<UInt64>, Vector512<UInt64>, Byte)

ソース:
Avx512F.cs
ソース:
Avx512F.cs

__m512i _mm512_shuffle_i64x2 (__m512i a, __m512i b, const int imm8)

VSHUFI64x2 zmm1 {k1}{z}, zmm2, zmm3/m512/m64bcst, imm8

public:
 static System::Runtime::Intrinsics::Vector512<System::UInt64> Shuffle4x128(System::Runtime::Intrinsics::Vector512<System::UInt64> left, System::Runtime::Intrinsics::Vector512<System::UInt64> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector512<ulong> Shuffle4x128 (System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right, byte control);
static member Shuffle4x128 : System.Runtime.Intrinsics.Vector512<uint64> * System.Runtime.Intrinsics.Vector512<uint64> * byte -> System.Runtime.Intrinsics.Vector512<uint64>
Public Shared Function Shuffle4x128 (left As Vector512(Of ULong), right As Vector512(Of ULong), control As Byte) As Vector512(Of ULong)

パラメーター

right
Vector512<UInt64>
control
Byte

戻り値

適用対象

Shuffle4x128(Vector512<UInt32>, Vector512<UInt32>, Byte)

ソース:
Avx512F.cs
ソース:
Avx512F.cs

__m512i _mm512_shuffle_i32x4 (__m512i a, __m512i b, const int imm8)

VSHUFI32x4 zmm1 {k1}{z}, zmm2, zmm3/m512/m32bcst, imm8

public:
 static System::Runtime::Intrinsics::Vector512<System::UInt32> Shuffle4x128(System::Runtime::Intrinsics::Vector512<System::UInt32> left, System::Runtime::Intrinsics::Vector512<System::UInt32> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector512<uint> Shuffle4x128 (System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right, byte control);
static member Shuffle4x128 : System.Runtime.Intrinsics.Vector512<uint32> * System.Runtime.Intrinsics.Vector512<uint32> * byte -> System.Runtime.Intrinsics.Vector512<uint32>
Public Shared Function Shuffle4x128 (left As Vector512(Of UInteger), right As Vector512(Of UInteger), control As Byte) As Vector512(Of UInteger)

パラメーター

right
Vector512<UInt32>
control
Byte

戻り値

適用対象

Shuffle4x128(Vector512<Single>, Vector512<Single>, Byte)

ソース:
Avx512F.cs
ソース:
Avx512F.cs

__m512 _mm512_shuffle_f32x4 (__m512 a, __m512 b, const int imm8)

VSHUFF32x4 zmm1 {k1}{z}, zmm2, zmm3/m512/m32bcst, imm8

public:
 static System::Runtime::Intrinsics::Vector512<float> Shuffle4x128(System::Runtime::Intrinsics::Vector512<float> left, System::Runtime::Intrinsics::Vector512<float> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector512<float> Shuffle4x128 (System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, byte control);
static member Shuffle4x128 : System.Runtime.Intrinsics.Vector512<single> * System.Runtime.Intrinsics.Vector512<single> * byte -> System.Runtime.Intrinsics.Vector512<single>
Public Shared Function Shuffle4x128 (left As Vector512(Of Single), right As Vector512(Of Single), control As Byte) As Vector512(Of Single)

パラメーター

right
Vector512<Single>
control
Byte

戻り値

適用対象

Shuffle4x128(Vector512<Int64>, Vector512<Int64>, Byte)

ソース:
Avx512F.cs
ソース:
Avx512F.cs

__m512i _mm512_shuffle_i64x2 (__m512i a, __m512i b, const int imm8)

VSHUFI64x2 zmm1 {k1}{z}, zmm2, zmm3/m512/m64bcst, imm8

public:
 static System::Runtime::Intrinsics::Vector512<long> Shuffle4x128(System::Runtime::Intrinsics::Vector512<long> left, System::Runtime::Intrinsics::Vector512<long> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector512<long> Shuffle4x128 (System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right, byte control);
static member Shuffle4x128 : System.Runtime.Intrinsics.Vector512<int64> * System.Runtime.Intrinsics.Vector512<int64> * byte -> System.Runtime.Intrinsics.Vector512<int64>
Public Shared Function Shuffle4x128 (left As Vector512(Of Long), right As Vector512(Of Long), control As Byte) As Vector512(Of Long)

パラメーター

right
Vector512<Int64>
control
Byte

戻り値

適用対象

Shuffle4x128(Vector512<Double>, Vector512<Double>, Byte)

ソース:
Avx512F.cs
ソース:
Avx512F.cs

__m512d _mm512_shuffle_f64x2 (__m512d a, __m512d b, const int imm8)

VSHUFF64x2 zmm1 {k1}{z}, zmm2, zmm3/m512/m64bcst, imm8

public:
 static System::Runtime::Intrinsics::Vector512<double> Shuffle4x128(System::Runtime::Intrinsics::Vector512<double> left, System::Runtime::Intrinsics::Vector512<double> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector512<double> Shuffle4x128 (System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, byte control);
static member Shuffle4x128 : System.Runtime.Intrinsics.Vector512<double> * System.Runtime.Intrinsics.Vector512<double> * byte -> System.Runtime.Intrinsics.Vector512<double>
Public Shared Function Shuffle4x128 (left As Vector512(Of Double), right As Vector512(Of Double), control As Byte) As Vector512(Of Double)

パラメーター

right
Vector512<Double>
control
Byte

戻り値

適用対象

Shuffle4x128(Vector512<Int32>, Vector512<Int32>, Byte)

ソース:
Avx512F.cs
ソース:
Avx512F.cs

__m512i _mm512_shuffle_i32x4 (__m512i a, __m512i b, const int imm8)

VSHUFI32x4 zmm1 {k1}{z}, zmm2, zmm3/m512/m32bcst, imm8

public:
 static System::Runtime::Intrinsics::Vector512<int> Shuffle4x128(System::Runtime::Intrinsics::Vector512<int> left, System::Runtime::Intrinsics::Vector512<int> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector512<int> Shuffle4x128 (System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right, byte control);
static member Shuffle4x128 : System.Runtime.Intrinsics.Vector512<int> * System.Runtime.Intrinsics.Vector512<int> * byte -> System.Runtime.Intrinsics.Vector512<int>
Public Shared Function Shuffle4x128 (left As Vector512(Of Integer), right As Vector512(Of Integer), control As Byte) As Vector512(Of Integer)

パラメーター

right
Vector512<Int32>
control
Byte

戻り値

適用対象