Avx2.MaskStore Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
MaskStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>) |
void _mm_maskstore_epi64 (__int64* mem_addr, __m128i mask, __m128i a) VPMASKMOVQ m128, xmm, xmm |
MaskStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>) |
void _mm256_maskstore_epi64 (__int64* mem_addr, __m256i mask, __m256i a) VPMASKMOVQ m256, ymm, ymm |
MaskStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>) |
void _mm_maskstore_epi32 (int* mem_addr, __m128i mask, __m128i a) VPMASKMOVD m128, xmm, xmm |
MaskStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>) |
void _mm256_maskstore_epi32 (int* mem_addr, __m256i mask, __m256i a) VPMASKMOVD m256, ymm, ymm |
MaskStore(Int64*, Vector128<Int64>, Vector128<Int64>) |
void _mm_maskstore_epi64 (__int64* mem_addr, __m128i mask, __m128i a) VPMASKMOVQ m128, xmm, xmm |
MaskStore(Int32*, Vector256<Int32>, Vector256<Int32>) |
void _mm256_maskstore_epi32 (int* mem_addr, __m256i mask, __m256i a) VPMASKMOVD m256, ymm, ymm |
MaskStore(Int32*, Vector128<Int32>, Vector128<Int32>) |
void _mm_maskstore_epi32 (int* mem_addr, __m128i mask, __m128i a) VPMASKMOVD m128, xmm, xmm |
MaskStore(Int64*, Vector256<Int64>, Vector256<Int64>) |
void _mm256_maskstore_epi64 (__int64* mem_addr, __m256i mask, __m256i a) VPMASKMOVQ m256, ymm, ymm |
MaskStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
void _mm_maskstore_epi64 (__int64* mem_addr, __m128i mask, __m128i a)
VPMASKMOVQ m128, xmm, xmm
public:
static void MaskStore(System::UInt64* address, System::Runtime::Intrinsics::Vector128<System::UInt64> mask, System::Runtime::Intrinsics::Vector128<System::UInt64> source);
public static void MaskStore (ulong* address, System.Runtime.Intrinsics.Vector128<ulong> mask, System.Runtime.Intrinsics.Vector128<ulong> source);
static member MaskStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> unit
Parameters
- address
- UInt64*
Applies to
MaskStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
void _mm256_maskstore_epi64 (__int64* mem_addr, __m256i mask, __m256i a)
VPMASKMOVQ m256, ymm, ymm
public:
static void MaskStore(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> mask, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void MaskStore (ulong* address, System.Runtime.Intrinsics.Vector256<ulong> mask, System.Runtime.Intrinsics.Vector256<ulong> source);
static member MaskStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit
Parameters
- address
- UInt64*
Applies to
MaskStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
void _mm_maskstore_epi32 (int* mem_addr, __m128i mask, __m128i a)
VPMASKMOVD m128, xmm, xmm
public:
static void MaskStore(System::UInt32* address, System::Runtime::Intrinsics::Vector128<System::UInt32> mask, System::Runtime::Intrinsics::Vector128<System::UInt32> source);
public static void MaskStore (uint* address, System.Runtime.Intrinsics.Vector128<uint> mask, System.Runtime.Intrinsics.Vector128<uint> source);
static member MaskStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> unit
Parameters
- address
- UInt32*
Applies to
MaskStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
void _mm256_maskstore_epi32 (int* mem_addr, __m256i mask, __m256i a)
VPMASKMOVD m256, ymm, ymm
public:
static void MaskStore(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> mask, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void MaskStore (uint* address, System.Runtime.Intrinsics.Vector256<uint> mask, System.Runtime.Intrinsics.Vector256<uint> source);
static member MaskStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit
Parameters
- address
- UInt32*
Applies to
MaskStore(Int64*, Vector128<Int64>, Vector128<Int64>)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
void _mm_maskstore_epi64 (__int64* mem_addr, __m128i mask, __m128i a)
VPMASKMOVQ m128, xmm, xmm
public:
static void MaskStore(long* address, System::Runtime::Intrinsics::Vector128<long> mask, System::Runtime::Intrinsics::Vector128<long> source);
public static void MaskStore (long* address, System.Runtime.Intrinsics.Vector128<long> mask, System.Runtime.Intrinsics.Vector128<long> source);
static member MaskStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> unit
Parameters
- address
- Int64*
Applies to
MaskStore(Int32*, Vector256<Int32>, Vector256<Int32>)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
void _mm256_maskstore_epi32 (int* mem_addr, __m256i mask, __m256i a)
VPMASKMOVD m256, ymm, ymm
public:
static void MaskStore(int* address, System::Runtime::Intrinsics::Vector256<int> mask, System::Runtime::Intrinsics::Vector256<int> source);
public static void MaskStore (int* address, System.Runtime.Intrinsics.Vector256<int> mask, System.Runtime.Intrinsics.Vector256<int> source);
static member MaskStore : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> -> unit
Parameters
- address
- Int32*
Applies to
MaskStore(Int32*, Vector128<Int32>, Vector128<Int32>)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
void _mm_maskstore_epi32 (int* mem_addr, __m128i mask, __m128i a)
VPMASKMOVD m128, xmm, xmm
public:
static void MaskStore(int* address, System::Runtime::Intrinsics::Vector128<int> mask, System::Runtime::Intrinsics::Vector128<int> source);
public static void MaskStore (int* address, System.Runtime.Intrinsics.Vector128<int> mask, System.Runtime.Intrinsics.Vector128<int> source);
static member MaskStore : nativeptr<int> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> unit
Parameters
- address
- Int32*
Applies to
MaskStore(Int64*, Vector256<Int64>, Vector256<Int64>)
- Source:
- Avx2.cs
- Source:
- Avx2.cs
- Source:
- Avx2.cs
void _mm256_maskstore_epi64 (__int64* mem_addr, __m256i mask, __m256i a)
VPMASKMOVQ m256, ymm, ymm
public:
static void MaskStore(long* address, System::Runtime::Intrinsics::Vector256<long> mask, System::Runtime::Intrinsics::Vector256<long> source);
public static void MaskStore (long* address, System.Runtime.Intrinsics.Vector256<long> mask, System.Runtime.Intrinsics.Vector256<long> source);
static member MaskStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit
Parameters
- address
- Int64*
Applies to
.NET