Avx.RoundCurrentDirection メソッド
定義
重要
一部の情報は、リリース前に大きく変更される可能性があるプレリリースされた製品に関するものです。 Microsoft は、ここに記載されている情報について、明示または黙示を問わず、一切保証しません。
オーバーロード
RoundCurrentDirection(Vector256<Double>) |
__m256d _mm256_round_pd (__m256d a, _MM_FROUND_CUR_DIRECTION) VROUNDPD ymm, ymm/m256, imm8(4) |
RoundCurrentDirection(Vector256<Single>) |
__m256 _mm256_round_ps (__m256 a, _MM_FROUND_CUR_DIRECTION) VROUNDPS ymm, ymm/m256, imm8(4) |
RoundCurrentDirection(Vector256<Double>)
__m256d _mm256_round_pd (__m256d a, _MM_FROUND_CUR_DIRECTION)
VROUNDPD ymm, ymm/m256, imm8(4)
public:
static System::Runtime::Intrinsics::Vector256<double> RoundCurrentDirection(System::Runtime::Intrinsics::Vector256<double> value);
public static System.Runtime.Intrinsics.Vector256<double> RoundCurrentDirection (System.Runtime.Intrinsics.Vector256<double> value);
static member RoundCurrentDirection : System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Shared Function RoundCurrentDirection (value As Vector256(Of Double)) As Vector256(Of Double)
パラメーター
戻り値
適用対象
RoundCurrentDirection(Vector256<Single>)
__m256 _mm256_round_ps (__m256 a, _MM_FROUND_CUR_DIRECTION)
VROUNDPS ymm, ymm/m256, imm8(4)
public:
static System::Runtime::Intrinsics::Vector256<float> RoundCurrentDirection(System::Runtime::Intrinsics::Vector256<float> value);
public static System.Runtime.Intrinsics.Vector256<float> RoundCurrentDirection (System.Runtime.Intrinsics.Vector256<float> value);
static member RoundCurrentDirection : System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Shared Function RoundCurrentDirection (value As Vector256(Of Single)) As Vector256(Of Single)