次の方法で共有


Vector3d.Multiply メソッド

定義

オーバーロード

Multiply(Vector3d, Vector3d, Vector3d)
Multiply(Vector3d, Double, Vector3d)
Multiply(Vector3d, Vector3d)
Multiply(Vector3d, Double)

Multiply(Vector3d, Vector3d, Vector3d)

public static void Multiply (ref OpenTK.Vector3d vector, ref OpenTK.Vector3d scale, out OpenTK.Vector3d result);
static member Multiply :  *  *  -> unit

パラメーター

vector
Vector3d
scale
Vector3d
result
Vector3d

適用対象

Multiply(Vector3d, Double, Vector3d)

public static void Multiply (ref OpenTK.Vector3d vector, double scale, out OpenTK.Vector3d result);
static member Multiply :  * double *  -> unit

パラメーター

vector
Vector3d
scale
Double
result
Vector3d

適用対象

Multiply(Vector3d, Vector3d)

public static OpenTK.Vector3d Multiply (OpenTK.Vector3d vector, OpenTK.Vector3d scale);
static member Multiply : OpenTK.Vector3d * OpenTK.Vector3d -> OpenTK.Vector3d

パラメーター

vector
Vector3d
scale
Vector3d

戻り値

適用対象

Multiply(Vector3d, Double)

public static OpenTK.Vector3d Multiply (OpenTK.Vector3d vector, double scale);
static member Multiply : OpenTK.Vector3d * double -> OpenTK.Vector3d

パラメーター

vector
Vector3d
scale
Double

戻り値

適用対象