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State Struct

Definition

The state of the resource.

[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Synapse.Support.StateTypeConverter))]
public struct State : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.Synapse.Support.State>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Synapse.Support.StateTypeConverter))>]
type State = struct
    interface IArgumentCompleter
Public Structure State
Implements IArgumentCompleter, IEquatable(Of State)
Inheritance
State
Attributes
Implements

Fields

Creating
Deleted
Deleting
Running
Starting
Stopped
Stopping
Unavailable
Updating

Methods

CompleteArgument(String, String, String, CommandAst, IDictionary)

Implementations of this function are called by PowerShell to complete arguments.

Equals(Object)

Compares values of enum type State (override for Object)

Equals(State)

Compares values of enum type State

GetHashCode()

Returns hashCode for enum State

ToString()

Returns string representation for State

Operators

Equality(State, State)

Overriding == operator for enum State

Implicit(State to String)

Implicit operator to convert State to string

Implicit(String to State)

Implicit operator to convert string to State

Inequality(State, State)

Overriding != operator for enum State

Applies to