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MTLRegion.Create3D メソッド

定義

オーバーロード

Create3D(nint, nint, nint, nint, nint, nint)
Create3D(nuint, nuint, nuint, nuint, nuint, nuint)

Create3D(nint, nint, nint, nint, nint, nint)

public static Metal.MTLRegion Create3D (nint x, nint y, nint z, nint width, nint height, nint depth);
static member Create3D : nint * nint * nint * nint * nint * nint -> Metal.MTLRegion

パラメーター

x
System.System.IntPtr System.nativeint
y
System.System.IntPtr System.nativeint
z
System.System.IntPtr System.nativeint
width
System.System.IntPtr System.nativeint
height
System.System.IntPtr System.nativeint
depth
System.System.IntPtr System.nativeint

戻り値

適用対象

Create3D(nuint, nuint, nuint, nuint, nuint, nuint)

public static Metal.MTLRegion Create3D (nuint x, nuint y, nuint z, nuint width, nuint height, nuint depth);
static member Create3D : nuint * nuint * nuint * nuint * nuint * nuint -> Metal.MTLRegion

パラメーター

x
System.System.UIntPtr System.unativeint
y
System.System.UIntPtr System.unativeint
z
System.System.UIntPtr System.unativeint
width
System.System.UIntPtr System.unativeint
height
System.System.UIntPtr System.unativeint
depth
System.System.UIntPtr System.unativeint

戻り値

適用対象