次の方法で共有


GKNoiseMap.FromNoise メソッド

定義

オーバーロード

FromNoise(GKNoise)
FromNoise(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)

FromNoise(GKNoise)

[Foundation.Export("noiseMapWithNoise:")]
public static GameplayKit.GKNoiseMap FromNoise (GameplayKit.GKNoise noise);
static member FromNoise : GameplayKit.GKNoise -> GameplayKit.GKNoiseMap

パラメーター

noise
GKNoise

戻り値

属性

適用対象

FromNoise(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)

[Foundation.Export("noiseMapWithNoise:size:origin:sampleCount:seamless:")]
public static GameplayKit.GKNoiseMap FromNoise (GameplayKit.GKNoise noise, OpenTK.Vector2d size, OpenTK.Vector2d origin, OpenTK.Vector2i sampleCount, bool seamless);
static member FromNoise : GameplayKit.GKNoise * OpenTK.Vector2d * OpenTK.Vector2d * OpenTK.Vector2i * bool -> GameplayKit.GKNoiseMap

パラメーター

noise
GKNoise
size
Vector2d
origin
Vector2d
sampleCount
Vector2i
seamless
Boolean

戻り値

属性

適用対象