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StandbyVirtualMachinePoolPatch Class

Definition

The type used for update operations of the StandbyVirtualMachinePoolResource.

public class StandbyVirtualMachinePoolPatch : System.ClientModel.Primitives.IJsonModel<Azure.ResourceManager.StandbyPool.Models.StandbyVirtualMachinePoolPatch>, System.ClientModel.Primitives.IPersistableModel<Azure.ResourceManager.StandbyPool.Models.StandbyVirtualMachinePoolPatch>
type StandbyVirtualMachinePoolPatch = class
    interface IJsonModel<StandbyVirtualMachinePoolPatch>
    interface IPersistableModel<StandbyVirtualMachinePoolPatch>
Public Class StandbyVirtualMachinePoolPatch
Implements IJsonModel(Of StandbyVirtualMachinePoolPatch), IPersistableModel(Of StandbyVirtualMachinePoolPatch)
Inheritance
StandbyVirtualMachinePoolPatch
Implements

Constructors

StandbyVirtualMachinePoolPatch()

Initializes a new instance of StandbyVirtualMachinePoolPatch.

Properties

AttachedVirtualMachineScaleSetId

Specifies the fully qualified resource ID of a virtual machine scale set the pool is attached to.

ElasticityMaxReadyCapacity

Specifies maximum number of virtual machines in the standby virtual machine pool.

Properties

The resource-specific properties for this resource.

Tags

Resource tags.

VirtualMachineState

Specifies the desired state of virtual machines in the pool.

Explicit Interface Implementations

IJsonModel<StandbyVirtualMachinePoolPatch>.Create(Utf8JsonReader, ModelReaderWriterOptions)

Reads one JSON value (including objects or arrays) from the provided reader and converts it to a model.

IJsonModel<StandbyVirtualMachinePoolPatch>.Write(Utf8JsonWriter, ModelReaderWriterOptions)

Writes the model to the provided Utf8JsonWriter.

IPersistableModel<StandbyVirtualMachinePoolPatch>.Create(BinaryData, ModelReaderWriterOptions)

Converts the provided BinaryData into a model.

IPersistableModel<StandbyVirtualMachinePoolPatch>.GetFormatFromOptions(ModelReaderWriterOptions)

Gets the data interchange format (JSON, Xml, etc) that the model uses when communicating with the service.

IPersistableModel<StandbyVirtualMachinePoolPatch>.Write(ModelReaderWriterOptions)

Writes the model into a BinaryData.

Applies to