ReleaseDelay Struct
Definition
Important
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Supported delays for release operation.
public readonly struct ReleaseDelay : IEquatable<Azure.Messaging.EventGrid.Namespaces.ReleaseDelay>
type ReleaseDelay = struct
Public Structure ReleaseDelay
Implements IEquatable(Of ReleaseDelay)
- Inheritance
-
ReleaseDelay
- Implements
Constructors
ReleaseDelay(Int32) |
Initializes a new instance of ReleaseDelay. |
ReleaseDelay(String) |
Initializes a new instance of ReleaseDelay. |
Properties
By0Seconds |
Release the event after 0 seconds. |
By10Seconds |
Release the event after 10 seconds. |
By3600Seconds |
Release the event after 3600 seconds. |
By600Seconds |
Release the event after 600 seconds. |
By60Seconds |
Release the event after 60 seconds. |
NoDelay |
Release the event after 0 seconds. |
OneHour |
Release the event after 3600 seconds. |
OneMinute |
Release the event after 60 seconds. |
TenMinutes |
Release the event after 600 seconds. |
TenSeconds |
Release the event after 10 seconds. |
Methods
Equals(ReleaseDelay) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(ReleaseDelay, ReleaseDelay) |
Determines if two ReleaseDelay values are the same. |
Implicit(Int32 to ReleaseDelay) |
Converts a string to a ReleaseDelay. |
Implicit(String to ReleaseDelay) |
Converts a string to a ReleaseDelay. |
Inequality(ReleaseDelay, ReleaseDelay) |
Determines if two ReleaseDelay values are not the same. |
Applies to
Azure SDK for .NET