XMVECTOR XMLoadFloat2(_In_ float2 const* pSource) |
Carica un float2 in un oggetto DirectXMath XMVECTOR. |
XMVECTOR XMLoadFloat3(_In_ float3 const* pSource) |
Carica un float3 in un oggetto DirectXMath XMVECTOR. |
XMVECTOR XMLoadFloat4(_In_ float4 const* pSource) |
Carica un float4 in un oggetto DirectXMath XMVECTOR. |
XMMATRIX XMLoadFloat3x2(_In_ float3x2 const* pSource) |
Carica un float3x2 in directXMath XMMATRIX. |
XMMATRIX XMLoadFloat4x4(_In_ float4x4 const* pSource) |
Carica un float4x4 in directXMath XMMATRIX. |
XMVECTOR XMLoadPlane(_In_ plane const* pSource) |
Carica un aereo in un oggetto DirectXMath XMMATRIX. |
XMVECTOR XMLoadQuaternion(_In_ quaternion const* pSource) |
Carica un quaternione in directXMath XMMATRIX. |
void XMStoreFloat2(_Out_ float2* pDestination, _In_ FXMVECTOR value) |
Archivia un oggetto DirectXMath XMVECTOR in un float2. |
void XMStoreFloat3(_Out_ float3* pDestination, _In_ FXMVECTOR value) |
Archivia un oggetto DirectXMath XMVECTOR in un float3. |
void XMStoreFloat4(_Out_ float4* pDestination, _In_ FXMVECTOR value) |
Archivia un oggetto DirectXMath XMVECTOR in un float4. |
void XMStoreFloat3x2(_Out_ float3x2* pDestination, _In_ FXMMATRIX value) |
Archivia un oggetto DirectXMath XMMATRIX in un float3x2. |
void XMStoreFloat4x4(_Out_ float4x4* pDestination, _In_ FXMMATRIX value) |
Archivia un oggetto DirectXMath XMMATRIX in un float4x4. |
void XMStorePlane(_Out_ plane* pDestination, _In_ FXMVECTOR value) |
Archivia un oggetto DirectXMath XMVECTOR in un piano. |
void XMStoreQuaternion(_Out_ quaternion* pDestination, _In_ FXMVECTOR value) |
Archivia un directXMath XMVECTOR in un quaternion. |