enumerazione D3DKMT_VIDSCHESCAPETYPE (d3dkmthk.h)
Non utilizzare l'enumerazione D3DKMT_VIDSCHESCAPETYPE; è solo a scopo di test.
L'enumerazione D3DKMT_VIDMMESCAPETYPE viene utilizzata con la struttura D3DKMT_VIDSCH_ESCAPE .
Sintassi
typedef enum _D3DKMT_VIDSCHESCAPETYPE {
D3DKMT_VIDSCHESCAPETYPE_PREEMPTIONCONTROL,
D3DKMT_VIDSCHESCAPETYPE_SUSPENDSCHEDULER,
D3DKMT_VIDSCHESCAPETYPE_TDRCONTROL,
D3DKMT_VIDSCHESCAPETYPE_SUSPENDRESUME,
D3DKMT_VIDSCHESCAPETYPE_ENABLECONTEXTDELAY,
D3DKMT_VIDSCHESCAPETYPE_CONFIGURE_TDR_LIMIT,
D3DKMT_VIDSCHESCAPETYPE_VGPU_RESET,
D3DKMT_VIDSCHESCAPETYPE_PFN_CONTROL,
D3DKMT_VIDSCHESCAPETYPE_VIRTUAL_REFRESH_RATE
} D3DKMT_VIDSCHESCAPETYPE;
Costanti
D3DKMT_VIDSCHESCAPETYPE_PREEMPTIONCONTROL |
D3DKMT_VIDSCHESCAPETYPE_SUSPENDSCHEDULER |
D3DKMT_VIDSCHESCAPETYPE_TDRCONTROL |
D3DKMT_VIDSCHESCAPETYPE_SUSPENDRESUME |
D3DKMT_VIDSCHESCAPETYPE_ENABLECONTEXTDELAY |
D3DKMT_VIDSCHESCAPETYPE_CONFIGURE_TDR_LIMIT |
D3DKMT_VIDSCHESCAPETYPE_VGPU_RESET |
D3DKMT_VIDSCHESCAPETYPE_PFN_CONTROL |
Requisiti
Requisito | Valore |
---|---|
Intestazione | d3dkmthk.h |