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enumerazione D3DKMT_VIDSCHESCAPETYPE (d3dkmthk.h)

Non utilizzare l'enumerazione D3DKMT_VIDSCHESCAPETYPE; è solo a scopo di test.

L'enumerazione D3DKMT_VIDMMESCAPETYPE viene utilizzata con la struttura D3DKMT_VIDSCH_ESCAPE .

Sintassi

typedef enum _D3DKMT_VIDSCHESCAPETYPE {
  D3DKMT_VIDSCHESCAPETYPE_PREEMPTIONCONTROL,
  D3DKMT_VIDSCHESCAPETYPE_SUSPENDSCHEDULER,
  D3DKMT_VIDSCHESCAPETYPE_TDRCONTROL,
  D3DKMT_VIDSCHESCAPETYPE_SUSPENDRESUME,
  D3DKMT_VIDSCHESCAPETYPE_ENABLECONTEXTDELAY,
  D3DKMT_VIDSCHESCAPETYPE_CONFIGURE_TDR_LIMIT,
  D3DKMT_VIDSCHESCAPETYPE_VGPU_RESET,
  D3DKMT_VIDSCHESCAPETYPE_PFN_CONTROL,
  D3DKMT_VIDSCHESCAPETYPE_VIRTUAL_REFRESH_RATE
} D3DKMT_VIDSCHESCAPETYPE;

Costanti

 
D3DKMT_VIDSCHESCAPETYPE_PREEMPTIONCONTROL
D3DKMT_VIDSCHESCAPETYPE_SUSPENDSCHEDULER
D3DKMT_VIDSCHESCAPETYPE_TDRCONTROL
D3DKMT_VIDSCHESCAPETYPE_SUSPENDRESUME
D3DKMT_VIDSCHESCAPETYPE_ENABLECONTEXTDELAY
D3DKMT_VIDSCHESCAPETYPE_CONFIGURE_TDR_LIMIT
D3DKMT_VIDSCHESCAPETYPE_VGPU_RESET
D3DKMT_VIDSCHESCAPETYPE_PFN_CONTROL

Requisiti

Requisito Valore
Intestazione d3dkmthk.h