NativeWindow.WndProc(Message) Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Richiama la routine di finestra predefinita associata a questa finestra.
protected:
virtual void WndProc(System::Windows::Forms::Message % m);
protected virtual void WndProc (ref System.Windows.Forms.Message m);
abstract member WndProc : Message -> unit
override this.WndProc : Message -> unit
Protected Overridable Sub WndProc (ByRef m As Message)
Parametri
Esempio
Nell'esempio di codice seguente viene illustrata l'intercettazione dei messaggi della finestra del sistema operativo in una routine finestra. Nell'esempio viene creata una classe che eredita da NativeWindow per eseguire questa operazione.
La MyNativeWindowListener
classe esegue l'hook nella routine finestra del form passato al costruttore ed esegue l'override del WndProc metodo per intercettare il messaggio della WM_ACTIVATEAPP
finestra. La classe illustra l'uso dei AssignHandle metodi e ReleaseHandle per identificare l'handle NativeWindow della finestra utilizzato da . L'handle viene assegnato in base agli Control.HandleCreated eventi e Control.HandleDestroyed . Quando viene ricevuto il messaggio della WM_ACTIVATEAPP
finestra, la classe chiama il form1.ApplicationActivated
metodo .
Questo codice è un estratto dell'esempio illustrato nella panoramica della NativeWindow classe. Alcuni codici non vengono visualizzati allo scopo di brevità. Vedere NativeWindow per l'intero elenco di codice.
// NativeWindow class to listen to operating system messages.
ref class MyNativeWindowListener: public NativeWindow
{
private:
// Constant value was found in the S"windows.h" header file.
literal int WM_ACTIVATEAPP = 0x001C;
Form1^ parent;
public:
MyNativeWindowListener( Form1^ parent )
{
parent->HandleCreated += gcnew EventHandler( this, &MyNativeWindowListener::OnHandleCreated );
parent->HandleDestroyed += gcnew EventHandler( this, &MyNativeWindowListener::OnHandleDestroyed );
this->parent = parent;
}
internal:
// Listen for the control's window creation and then hook into it.
void OnHandleCreated( Object^ sender, EventArgs^ /*e*/ )
{
// Window is now created, assign handle to NativeWindow.
AssignHandle( (dynamic_cast<Form1^>(sender))->Handle );
}
void OnHandleDestroyed( Object^ /*sender*/, EventArgs^ /*e*/ )
{
// Window was destroyed, release hook.
ReleaseHandle();
}
protected:
virtual void WndProc( Message %m ) override
{
// Listen for operating system messages
switch ( m.Msg )
{
case WM_ACTIVATEAPP:
// Notify the form that this message was received.
// Application is activated or deactivated,
// based upon the WParam parameter.
parent->ApplicationActived( ((int)m.WParam != 0) );
break;
}
NativeWindow::WndProc( m );
}
};
// NativeWindow class to listen to operating system messages.
internal class MyNativeWindowListener : NativeWindow
{
// Constant value was found in the "windows.h" header file.
private const int WM_ACTIVATEAPP = 0x001C;
private Form1 parent;
public MyNativeWindowListener(Form1 parent)
{
parent.HandleCreated += new EventHandler(this.OnHandleCreated);
parent.HandleDestroyed += new EventHandler(this.OnHandleDestroyed);
this.parent = parent;
}
// Listen for the control's window creation and then hook into it.
internal void OnHandleCreated(object sender, EventArgs e)
{
// Window is now created, assign handle to NativeWindow.
AssignHandle(((Form1)sender).Handle);
}
internal void OnHandleDestroyed(object sender, EventArgs e)
{
// Window was destroyed, release hook.
ReleaseHandle();
}
protected override void WndProc(ref Message m)
{
// Listen for operating system messages
switch (m.Msg)
{
case WM_ACTIVATEAPP:
// Notify the form that this message was received.
// Application is activated or deactivated,
// based upon the WParam parameter.
parent.ApplicationActivated(((int)m.WParam != 0));
break;
}
base.WndProc(ref m);
}
}
' NativeWindow class to listen to operating system messages.
Friend Class MyNativeWindowListener
Inherits NativeWindow
' Constant value was found in the "windows.h" header file.
Private Const WM_ACTIVATEAPP As Integer = &H1C
Private parent As Form1
Public Sub New(ByVal parent As Form1)
AddHandler parent.HandleCreated, AddressOf Me.OnHandleCreated
AddHandler parent.HandleDestroyed, AddressOf Me.OnHandleDestroyed
Me.parent = parent
End Sub
' Listen for the control's window creation and hook into it.
Private Sub OnHandleCreated(ByVal sender As Object, ByVal e As EventArgs)
' Window is now created, assign handle to NativeWindow.
AssignHandle(CType(sender, Form).Handle)
End Sub
Private Sub OnHandleDestroyed(ByVal sender As Object, ByVal e As EventArgs)
' Window was destroyed, release hook.
ReleaseHandle()
End Sub
<System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _
Protected Overrides Sub WndProc(ByRef m As Message)
' Listen for operating system messages
Select Case (m.Msg)
Case WM_ACTIVATEAPP
' Notify the form that this message was received.
' Application is activated or deactivated,
' based upon the WParam parameter.
parent.ApplicationActivated(m.WParam.ToInt32() <> 0)
End Select
MyBase.WndProc(m)
End Sub
End Class
Commenti
Questo metodo viene chiamato quando un messaggio di finestra viene inviato all'handle della finestra.
Note per gli eredi
Eseguire l'override di questo metodo per implementare l'elaborazione di messaggi specifica. Chiamare base.WndProc
per i messaggi non gestiti.