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Avx2.MaskStore Metodo

Definizione

Overload

MaskStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>)

void _mm_maskstore_epi64 (__int64* mem_addr, __m128i mask, __m128i a)

VPMASKMOVQ m128, xmm, xmm

MaskStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>)

void _mm256_maskstore_epi64 (__int64* mem_addr, __m256i mask, __m256i a)

VPMASKMOVQ m256, ymm, ymm

MaskStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>)

void _mm_maskstore_epi32 (int* mem_addr, __m128i mask, __m128i a)

VPMASKMOVD m128, xmm, xmm

MaskStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>)

void _mm256_maskstore_epi32 (int* mem_addr, __m256i mask, __m256i a)

VPMASKMOVD m256, ymm, ymm

MaskStore(Int64*, Vector128<Int64>, Vector128<Int64>)

void _mm_maskstore_epi64 (__int64* mem_addr, __m128i mask, __m128i a)

VPMASKMOVQ m128, xmm, xmm

MaskStore(Int32*, Vector256<Int32>, Vector256<Int32>)

void _mm256_maskstore_epi32 (int* mem_addr, __m256i mask, __m256i a)

VPMASKMOVD m256, ymm, ymm

MaskStore(Int32*, Vector128<Int32>, Vector128<Int32>)

void _mm_maskstore_epi32 (int* mem_addr, __m128i mask, __m128i a)

VPMASKMOVD m128, xmm, xmm

MaskStore(Int64*, Vector256<Int64>, Vector256<Int64>)

void _mm256_maskstore_epi64 (__int64* mem_addr, __m256i mask, __m256i a)

VPMASKMOVQ m256, ymm, ymm

MaskStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>)

void _mm_maskstore_epi64 (__int64* mem_addr, __m128i mask, __m128i a)

VPMASKMOVQ m128, xmm, xmm

public:
 static void MaskStore(System::UInt64* address, System::Runtime::Intrinsics::Vector128<System::UInt64> mask, System::Runtime::Intrinsics::Vector128<System::UInt64> source);
public static void MaskStore (ulong* address, System.Runtime.Intrinsics.Vector128<ulong> mask, System.Runtime.Intrinsics.Vector128<ulong> source);
static member MaskStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> unit

Parametri

address
UInt64*
source
Vector128<UInt64>

Si applica a

MaskStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>)

void _mm256_maskstore_epi64 (__int64* mem_addr, __m256i mask, __m256i a)

VPMASKMOVQ m256, ymm, ymm

public:
 static void MaskStore(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> mask, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void MaskStore (ulong* address, System.Runtime.Intrinsics.Vector256<ulong> mask, System.Runtime.Intrinsics.Vector256<ulong> source);
static member MaskStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit

Parametri

address
UInt64*
source
Vector256<UInt64>

Si applica a

MaskStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>)

void _mm_maskstore_epi32 (int* mem_addr, __m128i mask, __m128i a)

VPMASKMOVD m128, xmm, xmm

public:
 static void MaskStore(System::UInt32* address, System::Runtime::Intrinsics::Vector128<System::UInt32> mask, System::Runtime::Intrinsics::Vector128<System::UInt32> source);
public static void MaskStore (uint* address, System.Runtime.Intrinsics.Vector128<uint> mask, System.Runtime.Intrinsics.Vector128<uint> source);
static member MaskStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> unit

Parametri

address
UInt32*
source
Vector128<UInt32>

Si applica a

MaskStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>)

void _mm256_maskstore_epi32 (int* mem_addr, __m256i mask, __m256i a)

VPMASKMOVD m256, ymm, ymm

public:
 static void MaskStore(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> mask, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void MaskStore (uint* address, System.Runtime.Intrinsics.Vector256<uint> mask, System.Runtime.Intrinsics.Vector256<uint> source);
static member MaskStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit

Parametri

address
UInt32*
source
Vector256<UInt32>

Si applica a

MaskStore(Int64*, Vector128<Int64>, Vector128<Int64>)

void _mm_maskstore_epi64 (__int64* mem_addr, __m128i mask, __m128i a)

VPMASKMOVQ m128, xmm, xmm

public:
 static void MaskStore(long* address, System::Runtime::Intrinsics::Vector128<long> mask, System::Runtime::Intrinsics::Vector128<long> source);
public static void MaskStore (long* address, System.Runtime.Intrinsics.Vector128<long> mask, System.Runtime.Intrinsics.Vector128<long> source);
static member MaskStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> unit

Parametri

address
Int64*
source
Vector128<Int64>

Si applica a

MaskStore(Int32*, Vector256<Int32>, Vector256<Int32>)

void _mm256_maskstore_epi32 (int* mem_addr, __m256i mask, __m256i a)

VPMASKMOVD m256, ymm, ymm

public:
 static void MaskStore(int* address, System::Runtime::Intrinsics::Vector256<int> mask, System::Runtime::Intrinsics::Vector256<int> source);
public static void MaskStore (int* address, System.Runtime.Intrinsics.Vector256<int> mask, System.Runtime.Intrinsics.Vector256<int> source);
static member MaskStore : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> -> unit

Parametri

address
Int32*
source
Vector256<Int32>

Si applica a

MaskStore(Int32*, Vector128<Int32>, Vector128<Int32>)

void _mm_maskstore_epi32 (int* mem_addr, __m128i mask, __m128i a)

VPMASKMOVD m128, xmm, xmm

public:
 static void MaskStore(int* address, System::Runtime::Intrinsics::Vector128<int> mask, System::Runtime::Intrinsics::Vector128<int> source);
public static void MaskStore (int* address, System.Runtime.Intrinsics.Vector128<int> mask, System.Runtime.Intrinsics.Vector128<int> source);
static member MaskStore : nativeptr<int> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> unit

Parametri

address
Int32*
source
Vector128<Int32>

Si applica a

MaskStore(Int64*, Vector256<Int64>, Vector256<Int64>)

void _mm256_maskstore_epi64 (__int64* mem_addr, __m256i mask, __m256i a)

VPMASKMOVQ m256, ymm, ymm

public:
 static void MaskStore(long* address, System::Runtime::Intrinsics::Vector256<long> mask, System::Runtime::Intrinsics::Vector256<long> source);
public static void MaskStore (long* address, System.Runtime.Intrinsics.Vector256<long> mask, System.Runtime.Intrinsics.Vector256<long> source);
static member MaskStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit

Parametri

address
Int64*
source
Vector256<Int64>

Si applica a