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Vector3d.TransformPerspective Metodo

Definizione

Overload

TransformPerspective(Vector3d, Matrix4d, Vector3d)

Trasformare vector3d in base alla matrice specificata e proiettare l'oggetto Vector4d risultante in vector3d

TransformPerspective(Vector3d, Matrix4d)

TransformPerspective(Vector3d, Matrix4d, Vector3d)

Trasformare vector3d in base alla matrice specificata e proiettare l'oggetto Vector4d risultante in vector3d

public static void TransformPerspective (ref OpenTK.Vector3d vec, ref OpenTK.Matrix4d mat, out OpenTK.Vector3d result);
static member TransformPerspective :  *  *  -> unit

Parametri

vec
Vector3d

Vettore da trasformare

mat
Matrix4d

Trasformazione desiderata

result
Vector3d

Vettore trasformato

Si applica a

TransformPerspective(Vector3d, Matrix4d)

public static OpenTK.Vector3d TransformPerspective (OpenTK.Vector3d vec, OpenTK.Matrix4d mat);
static member TransformPerspective : OpenTK.Vector3d * OpenTK.Matrix4d -> OpenTK.Vector3d

Parametri

vec
Vector3d
mat
Matrix4d

Restituisce

Si applica a