GL.GetShader Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
GetShader(UInt32, ShaderParameter, Int32[])
Importante
Questa API non è conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, int[] params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * int[] -> unit
Parametri
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32[]
- Attributi
Si applica a
GetShader(UInt32, ShaderParameter, Int32*)
Importante
Questa API non è conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, int* params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * nativeptr<int> -> unit
Parametri
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32*
- Attributi
Si applica a
GetShader(UInt32, ShaderParameter, Int32)
Importante
Questa API non è conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, out int params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * -> unit
Parametri
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32
- Attributi
Si applica a
GetShader(UInt32, All, Int32[])
Attenzione
Use the overload with strongly typed enumerations
Importante
Questa API non è conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, int[] params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * int[] -> unit
Parametri
- shader
- UInt32
- pname
- All
- params
- Int32[]
- Attributi
Si applica a
GetShader(UInt32, All, Int32*)
Attenzione
Use the overload with strongly typed enumerations
Importante
Questa API non è conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, int* params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * nativeptr<int> -> unit
Parametri
- shader
- UInt32
- pname
- All
- params
- Int32*
- Attributi
Si applica a
GetShader(UInt32, All, Int32)
Attenzione
Use the overload with strongly typed enumerations
Importante
Questa API non è conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, ref int params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * -> unit
Parametri
- shader
- UInt32
- pname
- All
- params
- Int32
- Attributi
Si applica a
GetShader(Int32, ShaderParameter, Int32*)
Importante
Questa API non è conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, int* params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * nativeptr<int> -> unit
Parametri
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32*
- Attributi
Si applica a
GetShader(Int32, ShaderParameter, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, out int params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * -> unit
Parametri
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32
- Attributi
Si applica a
GetShader(Int32, All, Int32[])
Attenzione
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, int[] params);
static member GetShader : int * OpenTK.Graphics.ES20.All * int[] -> unit
Parametri
- shader
- Int32
- pname
- All
- params
- Int32[]
- Attributi
Si applica a
GetShader(Int32, All, Int32*)
Attenzione
Use the overload with strongly typed enumerations
Importante
Questa API non è conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, int* params);
static member GetShader : int * OpenTK.Graphics.ES20.All * nativeptr<int> -> unit
Parametri
- shader
- Int32
- pname
- All
- params
- Int32*
- Attributi
Si applica a
GetShader(Int32, All, Int32)
Attenzione
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, ref int params);
static member GetShader : int * OpenTK.Graphics.ES20.All * -> unit
Parametri
- shader
- Int32
- pname
- All
- params
- Int32
- Attributi
Si applica a
GetShader(Int32, ShaderParameter, Int32[])
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, int[] params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * int[] -> unit
Parametri
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32[]
- Attributi