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MDLAnimatedVector2.SetValue Metodo

Definizione

Overload

SetValue(Vector2, Double)
SetValue(Vector2d, Double)

SetValue(Vector2, Double)

[Foundation.Export("setFloat2:atTime:")]
public virtual void SetValue(OpenTK.Vector2 value, double time);
abstract member SetValue : OpenTK.Vector2 * double -> unit
override this.SetValue : OpenTK.Vector2 * double -> unit

Parametri

value
Vector2
time
Double
Attributi

Si applica a

SetValue(Vector2d, Double)

[Foundation.Export("setDouble2:atTime:")]
public virtual void SetValue(OpenTK.Vector2d value, double time);
abstract member SetValue : OpenTK.Vector2d * double -> unit
override this.SetValue : OpenTK.Vector2d * double -> unit

Parametri

value
Vector2d
time
Double
Attributi

Si applica a