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EventStream.AddReference Metodo

Definizione

Overload

AddReference(String, String, String, String, String)
AddReference(String, String, String, String, String, String)

AddReference(String, String, String, String, String)

public:
 virtual void AddReference(System::String ^ activityName, System::String ^ activityID, System::String ^ referenceType, System::String ^ referenceName, System::String ^ referenceData);
public virtual void AddReference (string activityName, string activityID, string referenceType, string referenceName, string referenceData);
abstract member AddReference : string * string * string * string * string -> unit
override this.AddReference : string * string * string * string * string -> unit
Public Overridable Sub AddReference (activityName As String, activityID As String, referenceType As String, referenceName As String, referenceData As String)

Parametri

activityName
String
activityID
String
referenceType
String
referenceName
String
referenceData
String

Si applica a

AddReference(String, String, String, String, String, String)

public:
 virtual void AddReference(System::String ^ activityName, System::String ^ activityID, System::String ^ referenceType, System::String ^ referenceName, System::String ^ referenceData, System::String ^ longreferenceData);
public virtual void AddReference (string activityName, string activityID, string referenceType, string referenceName, string referenceData, string longreferenceData);
abstract member AddReference : string * string * string * string * string * string -> unit
override this.AddReference : string * string * string * string * string * string -> unit
Public Overridable Sub AddReference (activityName As String, activityID As String, referenceType As String, referenceName As String, referenceData As String, longreferenceData As String)

Parametri

activityName
String
activityID
String
referenceType
String
referenceName
String
referenceData
String
longreferenceData
String

Si applica a