MPSRayIntersector Costruttori
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
MPSRayIntersector(NSCoder) | |
MPSRayIntersector(NSObjectFlag) | |
MPSRayIntersector(IMTLDevice) | |
MPSRayIntersector(IntPtr) | |
MPSRayIntersector(NSCoder, IMTLDevice) |
MPSRayIntersector(NSCoder)
[Foundation.Export("initWithCoder:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector(Foundation.NSCoder coder);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSCoder -> MetalPerformanceShaders.MPSRayIntersector
Parametri
- coder
- NSCoder
- Attributi
Si applica a
MPSRayIntersector(NSObjectFlag)
protected MPSRayIntersector(Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSRayIntersector
Parametri
Si applica a
MPSRayIntersector(IMTLDevice)
[Foundation.Export("initWithDevice:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector(Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSRayIntersector : Metal.IMTLDevice -> MetalPerformanceShaders.MPSRayIntersector
Parametri
- device
- IMTLDevice
- Attributi
Si applica a
MPSRayIntersector(IntPtr)
protected internal MPSRayIntersector(IntPtr handle);
new MetalPerformanceShaders.MPSRayIntersector : nativeint -> MetalPerformanceShaders.MPSRayIntersector
Parametri
- handle
-
IntPtr
nativeint
Si applica a
MPSRayIntersector(NSCoder, IMTLDevice)
[Foundation.Export("initWithCoder:device:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector(Foundation.NSCoder aDecoder, Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSCoder * Metal.IMTLDevice -> MetalPerformanceShaders.MPSRayIntersector
Parametri
- aDecoder
- NSCoder
- device
- IMTLDevice
- Attributi