MPSCnnGradientKernel.EncodeBatch Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
EncodeBatch(IMTLCommandBuffer, NSArray<MPSImage>, NSArray<MPSImage>, NSArray<MPSState>) | |
EncodeBatch(IMTLCommandBuffer, NSArray<MPSImage>, NSArray<MPSImage>, NSArray<MPSState>, NSArray<MPSImage>) |
EncodeBatch(IMTLCommandBuffer, NSArray<MPSImage>, NSArray<MPSImage>, NSArray<MPSState>)
[Foundation.Export("encodeBatchToCommandBuffer:sourceGradients:sourceImages:gradientStates:")]
public virtual Foundation.NSArray<MetalPerformanceShaders.MPSImage> EncodeBatch (Metal.IMTLCommandBuffer commandBuffer, Foundation.NSArray<MetalPerformanceShaders.MPSImage> sourceGradients, Foundation.NSArray<MetalPerformanceShaders.MPSImage> sourceImages, Foundation.NSArray<MetalPerformanceShaders.MPSState> gradientStates);
override this.EncodeBatch : Metal.IMTLCommandBuffer * Foundation.NSArray<MetalPerformanceShaders.MPSImage> * Foundation.NSArray<MetalPerformanceShaders.MPSImage> * Foundation.NSArray<MetalPerformanceShaders.MPSState> -> Foundation.NSArray<MetalPerformanceShaders.MPSImage>
Parametri
- commandBuffer
- IMTLCommandBuffer
Restituisce
- Attributi
Si applica a
EncodeBatch(IMTLCommandBuffer, NSArray<MPSImage>, NSArray<MPSImage>, NSArray<MPSState>, NSArray<MPSImage>)
[Foundation.Export("encodeBatchToCommandBuffer:sourceGradients:sourceImages:gradientStates:destinationGradients:")]
public virtual void EncodeBatch (Metal.IMTLCommandBuffer commandBuffer, Foundation.NSArray<MetalPerformanceShaders.MPSImage> sourceGradients, Foundation.NSArray<MetalPerformanceShaders.MPSImage> sourceImages, Foundation.NSArray<MetalPerformanceShaders.MPSState> gradientStates, Foundation.NSArray<MetalPerformanceShaders.MPSImage> destinationGradients);
override this.EncodeBatch : Metal.IMTLCommandBuffer * Foundation.NSArray<MetalPerformanceShaders.MPSImage> * Foundation.NSArray<MetalPerformanceShaders.MPSImage> * Foundation.NSArray<MetalPerformanceShaders.MPSState> * Foundation.NSArray<MetalPerformanceShaders.MPSImage> -> unit
Parametri
- commandBuffer
- IMTLCommandBuffer
- Attributi