MTLRegion.Create3D Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
Create3D(nint, nint, nint, nint, nint, nint) | |
Create3D(nuint, nuint, nuint, nuint, nuint, nuint) |
Create3D(nint, nint, nint, nint, nint, nint)
public static Metal.MTLRegion Create3D (nint x, nint y, nint z, nint width, nint height, nint depth);
static member Create3D : nint * nint * nint * nint * nint * nint -> Metal.MTLRegion
Parametri
- x
- System.System.IntPtr System.nativeint
- y
- System.System.IntPtr System.nativeint
- z
- System.System.IntPtr System.nativeint
- width
- System.System.IntPtr System.nativeint
- height
- System.System.IntPtr System.nativeint
- depth
- System.System.IntPtr System.nativeint
Restituisce
Si applica a
Create3D(nuint, nuint, nuint, nuint, nuint, nuint)
public static Metal.MTLRegion Create3D (nuint x, nuint y, nuint z, nuint width, nuint height, nuint depth);
static member Create3D : nuint * nuint * nuint * nuint * nuint * nuint -> Metal.MTLRegion
Parametri
- x
- System.System.UIntPtr System.unativeint
- y
- System.System.UIntPtr System.unativeint
- z
- System.System.UIntPtr System.unativeint
- width
- System.System.UIntPtr System.unativeint
- height
- System.System.UIntPtr System.unativeint
- depth
- System.System.UIntPtr System.unativeint