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CGPath.AddRelativeArc Metodo

Definizione

Overload

AddRelativeArc(nfloat, nfloat, nfloat, nfloat, nfloat)
AddRelativeArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)

AddRelativeArc(nfloat, nfloat, nfloat, nfloat, nfloat)

public void AddRelativeArc (nfloat x, nfloat y, nfloat radius, nfloat startAngle, nfloat delta);
member this.AddRelativeArc : nfloat * nfloat * nfloat * nfloat * nfloat -> unit

Parametri

x
nfloat
y
nfloat
radius
nfloat
startAngle
nfloat
delta
nfloat

Si applica a

AddRelativeArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)

public void AddRelativeArc (CoreGraphics.CGAffineTransform m, nfloat x, nfloat y, nfloat radius, nfloat startAngle, nfloat delta);
member this.AddRelativeArc : CoreGraphics.CGAffineTransform * nfloat * nfloat * nfloat * nfloat * nfloat -> unit

Parametri

x
nfloat
y
nfloat
radius
nfloat
startAngle
nfloat
delta
nfloat

Si applica a