MachineLearningNodeState Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
State of the compute node. Values are idle, running, preparing, unusable, leaving and preempted.
public readonly struct MachineLearningNodeState : IEquatable<Azure.ResourceManager.MachineLearning.Models.MachineLearningNodeState>
type MachineLearningNodeState = struct
Public Structure MachineLearningNodeState
Implements IEquatable(Of MachineLearningNodeState)
- Inheritance
-
MachineLearningNodeState
- Implements
Constructors
MachineLearningNodeState(String) |
Initializes a new instance of MachineLearningNodeState. |
Properties
Idle |
idle. |
Leaving |
leaving. |
Preempted |
preempted. |
Preparing |
preparing. |
Running |
running. |
Unusable |
unusable. |
Methods
Equals(MachineLearningNodeState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(MachineLearningNodeState, MachineLearningNodeState) |
Determines if two MachineLearningNodeState values are the same. |
Implicit(String to MachineLearningNodeState) |
Converts a string to a MachineLearningNodeState. |
Inequality(MachineLearningNodeState, MachineLearningNodeState) |
Determines if two MachineLearningNodeState values are not the same. |