AllocationState Struct
Definition
Important
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AllocationState enums.
public readonly struct AllocationState : IEquatable<Azure.Compute.Batch.AllocationState>
type AllocationState = struct
Public Structure AllocationState
Implements IEquatable(Of AllocationState)
- Inheritance
-
AllocationState
- Implements
Constructors
AllocationState(String) |
Initializes a new instance of AllocationState. |
Properties
Resizing |
The Pool is resizing; that is, Compute Nodes are being added to or removed from the Pool. |
Steady |
The Pool is not resizing. There are no changes to the number of Compute Nodes in the Pool in progress. A Pool enters this state when it is created and when no operations are being performed on the Pool to change the number of Compute Nodes. |
Stopping |
The Pool was resizing, but the user has requested that the resize be stopped, but the stop request has not yet been completed. |
Methods
Equals(AllocationState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(AllocationState, AllocationState) |
Determines if two AllocationState values are the same. |
Implicit(String to AllocationState) |
Converts a string to a AllocationState. |
Inequality(AllocationState, AllocationState) |
Determines if two AllocationState values are not the same. |