Modifier

Partager via


ID3DX11EffectVariable::GetRawValue method

Get data.

Syntax

HRESULT GetRawValue(
   void *pData,
   UINT Offset,
   UINT Count
);

Parameters

pData

Type: void*

A pointer to the variable.

Offset

Type: UINT

The offset (in bytes) from the beginning of the pointer to the data.

Count

Type: UINT

The number of bytes to get.

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

This method does no conversion or type checking; it is therefore a very quick way to access array items.

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectVariable