structure D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0084 (d3d12umddi.h)
Utilisez D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0108 à la place.
Syntaxe
typedef struct D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0084 {
D3D12DDI_NODE_ID_0084 FinalName;
BOOL bProgramEntry;
D3D12DDI_NODE_IO_KIND_0084 InputNodeIOKind;
UINT InputNodeIOFlags;
UINT InputRecordSizeInBytes;
UINT GroupSharedUsageInBytes;
UINT MaxRecursionDepth;
const UINT *pLocalRootArgumentsTableIndex;
const UINT *pShareInputOfNodeIndex;
const UINT *pDispatchGrid;
const UINT *pMaxDispatchGrid;
const D3D12DDI_RECORD_DISPATCH_GRID_0084 *pRecordDispatchGrid;
UINT NumInputNodeIndices;
const UINT *pInputNodeIndices;
UINT NumNodesSharingInputWithThisNode;
const UINT *pIndicesOfNodesSharingInputWithThisNode;
UINT NumOutputs;
const D3D12DDI_NODE_OUTPUT_0084 *pOutputs;
} D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0084;
Membres
FinalName
bProgramEntry
InputNodeIOKind
InputNodeIOFlags
InputRecordSizeInBytes
GroupSharedUsageInBytes
MaxRecursionDepth
pLocalRootArgumentsTableIndex
pShareInputOfNodeIndex
pDispatchGrid
pMaxDispatchGrid
pRecordDispatchGrid
NumInputNodeIndices
pInputNodeIndices
NumNodesSharingInputWithThisNode
pIndicesOfNodesSharingInputWithThisNode
NumOutputs
pOutputs
Remarques
Pour plus d’informations, consultez Graphiques de travail.
Configuration requise
Condition requise | Valeur |
---|---|
Client minimal pris en charge | Windows 11, version 24H2 (WDDM 3.2) |
En-tête | d3d12umddi.h |