structure ACX_STREAMAUDIOENGINE_CALLBACKS (acxelements.h)
La structure ACX_STREAMAUDIOENGINE_CALLBACKS identifie les rappels de pilotes pour les opérations du moteur audio de flux ACX.
Syntaxe
typedef struct _ACX_STREAMAUDIOENGINE_CALLBACKS {
ULONG Size;
PFN_ACX_STREAMAUDIOENGINE_ASSIGN_EFFECTS_STATE EvtAcxStreamAudioEngineAssignEffectsState;
PFN_ACX_STREAMAUDIOENGINE_RETRIEVE_EFFECTS_STATE EvtAcxStreamAudioEngineRetrieveEffectsState;
PFN_ACX_STREAMAUDIOENGINE_RETRIEVE_PRESENTATION_POSITION EvtAcxStreamAudioEngineRetrievePresentationPosition;
PFN_ACX_STREAMAUDIOENGINE_ASSIGN_CURRENT_WRITE_POSITION EvtAcxStreamAudioEngineAssignCurrentWritePosition;
PFN_ACX_STREAMAUDIOENGINE_RETRIEVE_LINEAR_BUFFER_POSITION EvtAcxStreamAudioEngineRetrieveLinearBufferPosition;
PFN_ACX_STREAMAUDIOENGINE_ASSIGN_LAST_BUFFER_POSITION EvtAcxStreamAudioEngineAssignLastBufferPosition;
PFN_ACX_STREAMAUDIOENGINE_ASSIGN_LOOPBACK_PROTECTION EvtAcxStreamAudioEngineAssignLoopbackProtection;
PFN_ACX_OBJECT_PROCESS_REQUEST EvtAcxStreamAudioEngineProcessRequest;
} ACX_STREAMAUDIOENGINE_CALLBACKS, *PACX_STREAMAUDIOENGINE_CALLBACKS;
Membres
Size
Longueur, en octets, de cette structure.
EvtAcxStreamAudioEngineAssignEffectsState
Rappel EVT_ACX_STREAMAUDIOENGINE_ASSIGN_EFFECTS_STATE .
EvtAcxStreamAudioEngineRetrieveEffectsState
Rappel EVT_ACX_STREAMAUDIOENGINE_RETRIEVE_EFFECTS_STATE .
EvtAcxStreamAudioEngineRetrievePresentationPosition
Rappel EVT_ACX_STREAMAUDIOENGINE_RETRIEVE_PRESENTATION_POSITION .
EvtAcxStreamAudioEngineAssignCurrentWritePosition
Rappel EVT_ACX_STREAMAUDIOENGINE_ASSIGN_CURRENT_WRITE_POSITION .
EvtAcxStreamAudioEngineRetrieveLinearBufferPosition
Rappel EVT_ACX_STREAMAUDIOENGINE_RETRIEVE_LINEAR_BUFFER_POSITION .
EvtAcxStreamAudioEngineAssignLastBufferPosition
Rappel EVT_ACX_STREAMAUDIOENGINE_ASSIGN_LAST_BUFFER_POSITION .
EvtAcxStreamAudioEngineAssignLoopbackProtection
Rappel EVT_ACX_STREAMAUDIOENGINE_ASSIGN_LOOPBACK_PROTECTION .
EvtAcxStreamAudioEngineProcessRequest
Rappel EVT_ACX_OBJECT_PROCESS_REQUEST .
Remarques
Exemple
L’exemple d’utilisation est illustré ci-dessous.
ACX_STREAMAUDIOENGINE_CALLBACKS streamAudioEngineCallbacks;
// Create the AudioEngine element to control offloaded streaming.
ACX_STREAMAUDIOENGINE_CALLBACKS_INIT(&streamAudioEngineCallbacks);
streamAudioEngineCallbacks.EvtAcxStreamAudioEngineAssignEffectsState = CodecR_EvtAcxStreamAudioEngineAssignEffectsState;
streamAudioEngineCallbacks.EvtAcxStreamAudioEngineRetrieveEffectsState = CodecR_EvtAcxStreamAudioEngineRetrieveEffectsState;
streamAudioEngineCallbacks.EvtAcxStreamAudioEngineRetrievePresentationPosition = CodecR_EvtAcxStreamAudioEngineRetrievePresentationPosition;
streamAudioEngineCallbacks.EvtAcxStreamAudioEngineAssignCurrentWritePosition = CodecR_EvtAcxStreamAudioEngineAssignCurrentWritePosition;
streamAudioEngineCallbacks.EvtAcxStreamAudioEngineRetrieveLinearBufferPosition = CodecR_EvtAcxStreamAudioEngineRetrieveLinearBufferPosition;
streamAudioEngineCallbacks.EvtAcxStreamAudioEngineAssignLastBufferPosition = CodecR_EvtAcxStreamAudioEngineAssignLastBufferPosition;
streamAudioEngineCallbacks.EvtAcxStreamAudioEngineAssignLoopbackProtection = CodecR_EvtAcxStreamAudioEngineAssignLoopbackProtection;
Configuration requise d’ACX
Version minimale d’ACX : 1.0
Pour plus d’informations sur les versions d’ACX, consultez Vue d’ensemble des versions d’ACX.
Configuration requise
Condition requise | Valeur |
---|---|
En-tête | acxelements.h |