What Are Resources?
Resources are the textures and buffers that are used to render a scene. Applications need to create, load, copy, and use resources. This section gives a brief introduction to resources and the steps and methods used by applications when working with resources. For more information on specific resource types, see Textures, Vertex Buffers, and Index Buffers.
All resources, including the geometry resources IDirect3DIndexBuffer8 and IDirect3DVertexBuffer8, inherit from the IDirect3DResource8 interface. The texture resource IDirect3DTexture8 inherits from the IDirect3DBaseTexture8 interface.
See Also
Last updated on Thursday, April 08, 2004
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