Textures
Textures are a powerful tool in creating realism in computer-generated 3-D images. Microsoft® Direct3D® supports an extensive texturing feature set, providing developers with easy access to advanced texturing techniques. This section discusses the purposes and uses of textures in Direct3D. The information is presented in the following topics:
- Basic Texturing Concepts
- Texture Coordinates
- Texture Resources
- Texture Filtering
- Texture Wrapping
- Texture Blending
- Compressed Texture Resources
- Automatic Texture Management
- Hardware Considerations for Texturing
See Also
Last updated on Thursday, April 08, 2004
© 1992-2003 Microsoft Corporation. All rights reserved.