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IDirect3DDevice8::EndStateBlock

This method signals Microsoft® Direct3D® to stop recording a device-state block and retrieve a handle to the state block.

HRESULT EndStateBlock(
  DWORD* pToken
);

Parameters

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

The value 0xFFFFFFFF is an invalid state block handle.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.

See Also

IDirect3DDevice8::ApplyStateBlock | IDirect3DDevice8::BeginStateBlock | IDirect3DDevice8::CaptureStateBlock | IDirect3DDevice8::CreateStateBlock | IDirect3DDevice8::DeleteStateBlock | IDirect3DDevice8

 Last updated on Thursday, April 08, 2004

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