Sse2.ShuffleHigh Méthode
Définition
Important
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Surcharges
ShuffleHigh(Vector128<Int16>, Byte) |
__m128i _mm_shufflehi_epi16 (__m128i a, int immediate) PSHUFHW xmm, xmm/m128, imm8 |
ShuffleHigh(Vector128<UInt16>, Byte) |
__m128i _mm_shufflehi_epi16 (__m128i a, contrôle int) PSHUFHW xmm, xmm/m128, imm8 |
ShuffleHigh(Vector128<Int16>, Byte)
- Source:
- Sse2.cs
- Source:
- Sse2.cs
- Source:
- Sse2.cs
__m128i _mm_shufflehi_epi16 (__m128i a, int immediate)
PSHUFHW xmm, xmm/m128, imm8
public:
static System::Runtime::Intrinsics::Vector128<short> ShuffleHigh(System::Runtime::Intrinsics::Vector128<short> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector128<short> ShuffleHigh (System.Runtime.Intrinsics.Vector128<short> value, byte control);
static member ShuffleHigh : System.Runtime.Intrinsics.Vector128<int16> * byte -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ShuffleHigh (value As Vector128(Of Short), control As Byte) As Vector128(Of Short)
Paramètres
- control
- Byte
Retours
S’applique à
ShuffleHigh(Vector128<UInt16>, Byte)
- Source:
- Sse2.cs
- Source:
- Sse2.cs
- Source:
- Sse2.cs
__m128i _mm_shufflehi_epi16 (__m128i a, contrôle int)
PSHUFHW xmm, xmm/m128, imm8
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> ShuffleHigh(System::Runtime::Intrinsics::Vector128<System::UInt16> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector128<ushort> ShuffleHigh (System.Runtime.Intrinsics.Vector128<ushort> value, byte control);
static member ShuffleHigh : System.Runtime.Intrinsics.Vector128<uint16> * byte -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function ShuffleHigh (value As Vector128(Of UShort), control As Byte) As Vector128(Of UShort)
Paramètres
- control
- Byte