GL.GetShader Méthode
Définition
Important
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Surcharges
GetShader(UInt32, ShaderParameter, Int32[])
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, int[] params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * int[] -> unit
Paramètres
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32[]
- Attributs
S’applique à
GetShader(UInt32, ShaderParameter, Int32*)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, int* params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * nativeptr<int> -> unit
Paramètres
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32*
- Attributs
S’applique à
GetShader(UInt32, ShaderParameter, Int32)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.ShaderParameter pname, out int params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.ShaderParameter * -> unit
Paramètres
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32
- Attributs
S’applique à
GetShader(UInt32, All, Int32[])
Attention
Use the overload with strongly typed enumerations
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, int[] params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * int[] -> unit
Paramètres
- shader
- UInt32
- pname
- All
- params
- Int32[]
- Attributs
S’applique à
GetShader(UInt32, All, Int32*)
Attention
Use the overload with strongly typed enumerations
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, int* params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * nativeptr<int> -> unit
Paramètres
- shader
- UInt32
- pname
- All
- params
- Int32*
- Attributs
S’applique à
GetShader(UInt32, All, Int32)
Attention
Use the overload with strongly typed enumerations
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (uint shader, OpenTK.Graphics.ES20.All pname, ref int params);
static member GetShader : uint32 * OpenTK.Graphics.ES20.All * -> unit
Paramètres
- shader
- UInt32
- pname
- All
- params
- Int32
- Attributs
S’applique à
GetShader(Int32, ShaderParameter, Int32*)
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, int* params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * nativeptr<int> -> unit
Paramètres
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32*
- Attributs
S’applique à
GetShader(Int32, ShaderParameter, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, out int params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * -> unit
Paramètres
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32
- Attributs
S’applique à
GetShader(Int32, All, Int32[])
Attention
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, int[] params);
static member GetShader : int * OpenTK.Graphics.ES20.All * int[] -> unit
Paramètres
- shader
- Int32
- pname
- All
- params
- Int32[]
- Attributs
S’applique à
GetShader(Int32, All, Int32*)
Attention
Use the overload with strongly typed enumerations
Important
Cette API n’est pas conforme CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, int* params);
static member GetShader : int * OpenTK.Graphics.ES20.All * nativeptr<int> -> unit
Paramètres
- shader
- Int32
- pname
- All
- params
- Int32*
- Attributs
S’applique à
GetShader(Int32, All, Int32)
Attention
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.All pname, ref int params);
static member GetShader : int * OpenTK.Graphics.ES20.All * -> unit
Paramètres
- shader
- Int32
- pname
- All
- params
- Int32
- Attributs
S’applique à
GetShader(Int32, ShaderParameter, Int32[])
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetShaderiv", Version="2.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES20.ShaderParameter pname, int[] params);
static member GetShader : int * OpenTK.Graphics.ES20.ShaderParameter * int[] -> unit
Paramètres
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32[]
- Attributs