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GL.Apple.CopyTextureLevel Méthode

Définition

Surcharges

CopyTextureLevel(Int32, Int32, Int32, Int32)
CopyTextureLevel(UInt32, UInt32, Int32, Int32)

CopyTextureLevel(Int32, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTextureLevelsAPPLE", Version="2.0")]
public static void CopyTextureLevel (int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount);
static member CopyTextureLevel : int * int * int * int -> unit

Paramètres

destinationTexture
Int32
sourceTexture
Int32
sourceBaseLevel
Int32
sourceLevelCount
Int32
Attributs

S’applique à

CopyTextureLevel(UInt32, UInt32, Int32, Int32)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTextureLevelsAPPLE", Version="2.0")]
[System.CLSCompliant(false)]
public static void CopyTextureLevel (uint destinationTexture, uint sourceTexture, int sourceBaseLevel, int sourceLevelCount);
static member CopyTextureLevel : uint32 * uint32 * int * int -> unit

Paramètres

destinationTexture
UInt32
sourceTexture
UInt32
sourceBaseLevel
Int32
sourceLevelCount
Int32
Attributs

S’applique à