Modifier

Partager via


BaseStateModel Constructors

Definition

Overloads

BaseStateModel()
BaseStateModel(State)

BaseStateModel()

public:
 BaseStateModel();
public BaseStateModel ();
Public Sub New ()

Applies to

BaseStateModel(State)

public:
 BaseStateModel(Microsoft::MixedReality::Toolkit::UI::State ^ defaultState);
public BaseStateModel (Microsoft.MixedReality.Toolkit.UI.State defaultState);
new Microsoft.MixedReality.Toolkit.UI.BaseStateModel : Microsoft.MixedReality.Toolkit.UI.State -> Microsoft.MixedReality.Toolkit.UI.BaseStateModel
Public Sub New (defaultState As State)

Parameters

defaultState
State

Applies to