TestUtilities.AssertNotAboutEqual Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
AssertNotAboutEqual(Quaternion, Quaternion, String, Single) | |
AssertNotAboutEqual(Vector3, Vector3, String, Single) |
AssertNotAboutEqual(Quaternion, Quaternion, String, Single)
public static void AssertNotAboutEqual (UnityEngine.Quaternion val1, UnityEngine.Quaternion val2, string message, float tolerance = 0.01);
static member AssertNotAboutEqual : UnityEngine.Quaternion * UnityEngine.Quaternion * string * single -> unit
Public Shared Sub AssertNotAboutEqual (val1 As Quaternion, val2 As Quaternion, message As String, Optional tolerance As Single = 0.01)
Parameters
- val1
- UnityEngine.Quaternion
- val2
- UnityEngine.Quaternion
- message
- String
- tolerance
- Single
Applies to
AssertNotAboutEqual(Vector3, Vector3, String, Single)
public static void AssertNotAboutEqual (UnityEngine.Vector3 val1, UnityEngine.Vector3 val2, string message, float tolerance = 0.01);
static member AssertNotAboutEqual : UnityEngine.Vector3 * UnityEngine.Vector3 * string * single -> unit
Public Shared Sub AssertNotAboutEqual (val1 As Vector3, val2 As Vector3, message As String, Optional tolerance As Single = 0.01)
Parameters
- val1
- UnityEngine.Vector3
- val2
- UnityEngine.Vector3
- message
- String
- tolerance
- Single