Sve.GatherVectorFirstFaulting Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>)
public:
static System::Numerics::Vector<System::UInt64> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<ulong> GatherVectorFirstFaulting (System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt64*
Returns
Applies to
GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>)
public:
static System::Numerics::Vector<System::UInt64> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<ulong> GatherVectorFirstFaulting (System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<long> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt64*
Returns
Applies to
GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>)
public:
static System::Numerics::Vector<System::UInt32> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<uint> GatherVectorFirstFaulting (System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>)
public:
static System::Numerics::Vector<System::UInt32> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<uint> GatherVectorFirstFaulting (System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<UInt32>)
public:
static System::Numerics::Vector<float> GatherVectorFirstFaulting(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<float> GatherVectorFirstFaulting (System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<uint> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<single>
Parameters
- address
- Single*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<Int32>)
public:
static System::Numerics::Vector<float> GatherVectorFirstFaulting(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<float> GatherVectorFirstFaulting (System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<int> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<int> -> System.Numerics.Vector<single>
Parameters
- address
- Single*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>)
public:
static System::Numerics::Vector<long> GatherVectorFirstFaulting(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<long> GatherVectorFirstFaulting (System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Parameters
- address
- Int64*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>)
public:
static System::Numerics::Vector<long> GatherVectorFirstFaulting(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<long> GatherVectorFirstFaulting (System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Parameters
- address
- Int64*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>)
public:
static System::Numerics::Vector<int> GatherVectorFirstFaulting(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<int> GatherVectorFirstFaulting (System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<uint> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>
Parameters
- address
- Int32*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>)
public:
static System::Numerics::Vector<int> GatherVectorFirstFaulting(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<int> GatherVectorFirstFaulting (System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>
Parameters
- address
- Int32*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<UInt64>)
public:
static System::Numerics::Vector<double> GatherVectorFirstFaulting(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<double> GatherVectorFirstFaulting (System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Parameters
- address
- Double*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<Int64>)
public:
static System::Numerics::Vector<double> GatherVectorFirstFaulting(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<double> GatherVectorFirstFaulting (System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<long> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<int64> -> System.Numerics.Vector<double>
Parameters
- address
- Double*
Returns
Applies to
GatherVectorFirstFaulting(Vector<UInt64>, Vector<UInt64>)
public:
static System::Numerics::Vector<System::UInt64> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<ulong> GatherVectorFirstFaulting (System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function GatherVectorFirstFaulting (mask As Vector(Of ULong), addresses As Vector(Of ULong)) As Vector(Of ULong)
Parameters
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int64>, Vector<UInt64>)
public:
static System::Numerics::Vector<long> GatherVectorFirstFaulting(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<long> GatherVectorFirstFaulting (System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Public Shared Function GatherVectorFirstFaulting (mask As Vector(Of Long), addresses As Vector(Of ULong)) As Vector(Of Long)
Parameters
Returns
Applies to
GatherVectorFirstFaulting(Vector<Double>, Vector<UInt64>)
public:
static System::Numerics::Vector<double> GatherVectorFirstFaulting(System::Numerics::Vector<double> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<double> GatherVectorFirstFaulting (System.Numerics.Vector<double> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorFirstFaulting : System.Numerics.Vector<double> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Public Shared Function GatherVectorFirstFaulting (mask As Vector(Of Double), addresses As Vector(Of ULong)) As Vector(Of Double)
Parameters
Returns
Applies to
Tee yhteistyötä kanssamme GitHubissa
Tämän sisällön lähde on GitHubissa, jossa voit myös luoda ja tarkastella ongelmia ja pull-pyyntöjä. Katso lisätietoja osallistujan oppaasta.