Socket.ProtocolType Property
Definition
Important
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Gets the protocol type of the Socket.
public:
property System::Net::Sockets::ProtocolType ProtocolType { System::Net::Sockets::ProtocolType get(); };
public System.Net.Sockets.ProtocolType ProtocolType { get; }
member this.ProtocolType : System.Net.Sockets.ProtocolType
Public ReadOnly Property ProtocolType As ProtocolType
Property Value
One of the ProtocolType values.
Examples
The following code example displays the AddressFamily, SocketType, and ProtocolType to the console.
Socket^ s = gcnew Socket(lep->Address->AddressFamily, SocketType::Stream, ProtocolType::Tcp);
// Uses the AddressFamily, SocketType, and ProtocolType properties.
Console::Write("I just set the following properties of socket: \n");
Console::Write("Address Family = {0}", s->AddressFamily.ToString());
Console::Write("\nSocketType = {0}", s->SocketType.ToString());
Console::WriteLine("\nProtocolType = {0}", s->ProtocolType.ToString());
Socket s = new Socket(lep.Address.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
// Using the AddressFamily, SocketType, and ProtocolType properties.
Console.WriteLine("I just set the following properties of socket: " + "Address Family = " + s.AddressFamily.ToString() + "\nSocketType = " + s.SocketType.ToString() + "\nProtocolType = " + s.ProtocolType.ToString());
Dim s As New Socket(lep.Address.AddressFamily, SocketType.Stream, ProtocolType.Tcp)
'Using the AddressFamily, SocketType, and ProtocolType properties.
Console.WriteLine(("I just set the following properties of socket: " + "Address Family = " + s.AddressFamily.ToString() + ControlChars.Cr + "SocketType = " + s.SocketType.ToString() + ControlChars.Cr + "ProtocolType = " + s.ProtocolType.ToString()))
Remarks
The ProtocolType property is set when the Socket is created, and specifies the protocol used by that Socket.
Applies to
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