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PingReply.Address Property

Definition

Gets the address of the host that sends the Internet Control Message Protocol (ICMP) echo reply.

public:
 property System::Net::IPAddress ^ Address { System::Net::IPAddress ^ get(); };
public System.Net.IPAddress Address { get; }
member this.Address : System.Net.IPAddress
Public ReadOnly Property Address As IPAddress

Property Value

An IPAddress containing the destination for the ICMP echo message.

Examples

The following code example sends an ICMP echo request synchronously and displays the value of this property.

void SimplePing()
{
   Ping ^ pingSender = gcnew Ping;
   PingReply ^ reply = pingSender->Send( "www.contoso.com" );
   if ( reply->Status == IPStatus::Success )
   {
      Console::WriteLine( "Address: {0}", reply->Address->ToString() );
      Console::WriteLine( "RoundTrip time: {0}", reply->RoundtripTime );
      Console::WriteLine( "Time to live: {0}", reply->Options->Ttl );
      Console::WriteLine( "Don't fragment: {0}", reply->Options->DontFragment );
      Console::WriteLine( "Buffer size: {0}", reply->Buffer->Length );
   }
   else
   {
      Console::WriteLine( reply->Status );
   }
}
public static void SimplePing ()
{
    Ping pingSender = new Ping ();
    PingReply reply = pingSender.Send ("www.contoso.com");

    if (reply.Status == IPStatus.Success)
    {
        Console.WriteLine ("Address: {0}", reply.Address.ToString ());
        Console.WriteLine ("RoundTrip time: {0}", reply.RoundtripTime);
        Console.WriteLine ("Time to live: {0}", reply.Options.Ttl);
        Console.WriteLine ("Don't fragment: {0}", reply.Options.DontFragment);
        Console.WriteLine ("Buffer size: {0}", reply.Buffer.Length);
    }
    else
    {
        Console.WriteLine (reply.Status);
    }
}

Remarks

The Address returned by any of the Send overloads can originate from a malicious remote computer. Do not connect to the remote computer using this address. Use DNS to determine the IP address of the machine to which you want to connect.

Applies to