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ConsoleCancelEventArgs Class

Definition

Provides data for the CancelKeyPress event. This class cannot be inherited.

public ref class ConsoleCancelEventArgs sealed : EventArgs
public sealed class ConsoleCancelEventArgs : EventArgs
[System.Serializable]
public sealed class ConsoleCancelEventArgs : EventArgs
type ConsoleCancelEventArgs = class
    inherit EventArgs
[<System.Serializable>]
type ConsoleCancelEventArgs = class
    inherit EventArgs
Public NotInheritable Class ConsoleCancelEventArgs
Inherits EventArgs
Inheritance
ConsoleCancelEventArgs
Attributes

Examples

The following example demonstrates how to use the ConsoleCancelEventArgs class to handle an event.

using namespace System;

void OnCancelKeyPressed(Object^ sender, 
    ConsoleCancelEventArgs^ args)
{
    Console::WriteLine("{0}The read operation has been interrupted.",
        Environment::NewLine);

    Console::WriteLine("  Key pressed: {0}", args->SpecialKey);

    Console::WriteLine("  Cancel property: {0}", args->Cancel);

    // Set the Cancel property to true to prevent the process from 
    // terminating.
    Console::WriteLine("Setting the Cancel property to true...");
    args->Cancel = true;

    // Announce the new value of the Cancel property.
    Console::WriteLine("  Cancel property: {0}", args->Cancel);
    Console::WriteLine("The read operation will resume...{0}",
        Environment::NewLine);
}

int main()
{       
    // Clear the screen.
    Console::Clear();

    // Establish an event handler to process key press events.
    Console::CancelKeyPress += 
        gcnew ConsoleCancelEventHandler(OnCancelKeyPressed);

    while (true)
    {
        // Prompt the user.
        Console::Write("Press any key, or 'X' to quit, or ");
        Console::WriteLine("CTRL+C to interrupt the read operation:");

        // Start a console read operation. Do not display the input.
        ConsoleKeyInfo^ keyInfo = Console::ReadKey(true);

        // Announce the name of the key that was pressed .
        Console::WriteLine("  Key pressed: {0}{1}", keyInfo->Key, 
            Environment::NewLine);

        // Exit if the user pressed the 'X' key.
        if (keyInfo->Key == ConsoleKey::X)
        {
            break;
        }
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: J
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: Enter
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    
//    The read operation has been interrupted.
//    Key pressed: ControlC
//    Cancel property: False
//    Setting the Cancel property to true...
//    Cancel property: True
//    The read operation will resume...
//    
//    Key pressed: Q
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: X
using System;

class Sample
{
    public static void Main()
    {
        ConsoleKeyInfo cki;

        Console.Clear();

        // Establish an event handler to process key press events.
        Console.CancelKeyPress += new ConsoleCancelEventHandler(myHandler);
        while (true)
        {
            Console.Write("Press any key, or 'X' to quit, or ");
            Console.WriteLine("CTRL+C to interrupt the read operation:");

            // Start a console read operation. Do not display the input.
            cki = Console.ReadKey(true);

            // Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}\n");

            // Exit if the user pressed the 'X' key.
            if (cki.Key == ConsoleKey.X) break;
        }
    }

    protected static void myHandler(object sender, ConsoleCancelEventArgs args)
    {
        Console.WriteLine("\nThe read operation has been interrupted.");

        Console.WriteLine($"  Key pressed: {args.SpecialKey}");

        Console.WriteLine($"  Cancel property: {args.Cancel}");

        // Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...");
        args.Cancel = true;

        // Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}");
        Console.WriteLine("The read operation will resume...\n");
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
open System

let myHandler sender (args: ConsoleCancelEventArgs) =
    printfn "\nThe read operation has been interrupted."

    printfn $"  Key pressed: {args.SpecialKey}"

    printfn $"  Cancel property: {args.Cancel}"

    // Set the Cancel property to true to prevent the process from terminating.
    printfn "Setting the Cancel property to true..."
    args.Cancel <- true

    // Announce the new value of the Cancel property.
    printfn $"  Cancel property: {args.Cancel}"
    printfn "The read operation will resume...\n"

// Establish an event handler to process key press events.
Console.CancelKeyPress.AddHandler(ConsoleCancelEventHandler myHandler)

let mutable quit = false
while not quit do
    printf "Press any key, or 'X' to quit, or "
    printfn "CTRL+C to interrupt the read operation:"

    // Start a console read operation. Do not display the input.
    let cki = Console.ReadKey true

    // Announce the name of the key that was pressed .
    printfn $"  Key pressed: {cki.Key}\n"

    // Exit if the user pressed the 'X' key.
    if cki.Key = ConsoleKey.X then
        quit <- true

// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
Class Sample
    Public Shared Sub Main() 
        Dim cki As ConsoleKeyInfo
        
        Console.Clear()
        
        ' Establish an event handler to process key press events.
        AddHandler Console.CancelKeyPress, AddressOf myHandler

        While True
            Console.Write("Press any key, or 'X' to quit, or ")
            Console.WriteLine("CTRL+C to interrupt the read operation:")
            
            ' Start a console read operation. Do not display the input.
            cki = Console.ReadKey(True)
            
            ' Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}{vbCrLf}")
            
            ' Exit if the user pressed the 'X' key.
            If cki.Key = ConsoleKey.X Then Exit While
        End While
    End Sub

    Protected Shared Sub myHandler(ByVal sender As Object, _
                                   ByVal args As ConsoleCancelEventArgs) 
        Console.WriteLine($"{vbCrLf}The read operation has been interrupted.")
        
        Console.WriteLine($"  Key pressed: {args.SpecialKey}")
        
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        
        ' Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...")
        args.Cancel = True
        
        ' Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        Console.WriteLine($"The read operation will resume...{vbCrLf}")
    End Sub
End Class
' The example diplays output similar to the following:
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: J
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: Enter
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'    
'    The read operation has been interrupted.
'     Key pressed: ControlC
'     Cancel property: False
'    Setting the Cancel property to true...
'     Cancel property: True
'    The read operation will resume...
'    
'     Key pressed: Q
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: X

Remarks

A user can interrupt a console application process by simultaneously pressing the Control modifier key and the C console key (Ctrl+C), or the Control modifier key and the Break console key (Ctrl+Break). Consequently, .NET provides a ConsoleCancelEventArgs object to the event handler for the Console.CancelKeyPress event to specify whether the process should be cancelled.

If the Cancel property is set to true in the event handler, the process is resumed; otherwise, the process is terminated. By default, the value of the ConsoleCancelEventArgs property is false, and the process terminates.

Properties

Cancel

Gets or sets a value that indicates whether simultaneously pressing the Control modifier key and the C console key (Ctrl+C) or the Ctrl+Break keys terminates the current process. The default is false, which terminates the current process.

SpecialKey

Gets the combination of modifier and console keys that interrupted the current process.

Methods

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to