PartyLocalChatControl::SetIncomingAudioMuted
Configures whether the incoming audio from the target chat control, in relation to the local chat control, is muted.
Syntax
PartyError SetIncomingAudioMuted(
const PartyChatControl* targetChatControl,
PartyBool muted
)
Parameters
targetChatControl
PartyChatControl*
The target chat control.
muted
PartyBool
True to mute, false otherwise.
Return value
PartyError
c_partyErrorSuccess
if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PartyManager::GetErrorMessage().
Remarks
Audio muting determines whether incoming voice audio from the target chat control will be rendered to the local chat control.
Requirements
Header: Party.h