Avx.MaskLoad Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
MaskLoad(Single*, Vector128<Single>) |
__m128 _mm_maskload_ps (float const * mem_addr, __m128i mask) VMASKMOVPS xmm, xmm, m128 |
MaskLoad(Single*, Vector256<Single>) |
__m256 _mm256_maskload_ps (float const * mem_addr, __m256i mask) VMASKMOVPS ymm, ymm, m256 |
MaskLoad(Double*, Vector128<Double>) |
__m128d _mm_maskload_pd (double const * mem_addr, __m128i mask) VMASKMOVPD xmm, xmm, m128 |
MaskLoad(Double*, Vector256<Double>) |
__m256d _mm256_maskload_pd (double const * mem_addr, __m256i mask) VMASKMOVPD ymm, ymm, m256 |
MaskLoad(Single*, Vector128<Single>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
__m128 _mm_maskload_ps (float const * mem_addr, __m128i mask)
VMASKMOVPS xmm, xmm, m128
public:
static System::Runtime::Intrinsics::Vector128<float> MaskLoad(float* address, System::Runtime::Intrinsics::Vector128<float> mask);
public static System.Runtime.Intrinsics.Vector128<float> MaskLoad (float* address, System.Runtime.Intrinsics.Vector128<float> mask);
static member MaskLoad : nativeptr<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Parámetros
- address
- Single*
Devoluciones
Se aplica a
MaskLoad(Single*, Vector256<Single>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
__m256 _mm256_maskload_ps (float const * mem_addr, __m256i mask)
VMASKMOVPS ymm, ymm, m256
public:
static System::Runtime::Intrinsics::Vector256<float> MaskLoad(float* address, System::Runtime::Intrinsics::Vector256<float> mask);
public static System.Runtime.Intrinsics.Vector256<float> MaskLoad (float* address, System.Runtime.Intrinsics.Vector256<float> mask);
static member MaskLoad : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Parámetros
- address
- Single*
Devoluciones
Se aplica a
MaskLoad(Double*, Vector128<Double>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
__m128d _mm_maskload_pd (double const * mem_addr, __m128i mask)
VMASKMOVPD xmm, xmm, m128
public:
static System::Runtime::Intrinsics::Vector128<double> MaskLoad(double* address, System::Runtime::Intrinsics::Vector128<double> mask);
public static System.Runtime.Intrinsics.Vector128<double> MaskLoad (double* address, System.Runtime.Intrinsics.Vector128<double> mask);
static member MaskLoad : nativeptr<double> * System.Runtime.Intrinsics.Vector128<double> -> System.Runtime.Intrinsics.Vector128<double>
Parámetros
- address
- Double*
Devoluciones
Se aplica a
MaskLoad(Double*, Vector256<Double>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
__m256d _mm256_maskload_pd (double const * mem_addr, __m256i mask)
VMASKMOVPD ymm, ymm, m256
public:
static System::Runtime::Intrinsics::Vector256<double> MaskLoad(double* address, System::Runtime::Intrinsics::Vector256<double> mask);
public static System.Runtime.Intrinsics.Vector256<double> MaskLoad (double* address, System.Runtime.Intrinsics.Vector256<double> mask);
static member MaskLoad : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Parámetros
- address
- Double*