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Quaternion.ToAxisAngle Method

Definition

Overloads

ToAxisAngle()
ToAxisAngle(Vector3, Single)

ToAxisAngle()

public OpenTK.Vector4 ToAxisAngle ();
member this.ToAxisAngle : unit -> OpenTK.Vector4

Returns

Applies to

ToAxisAngle(Vector3, Single)

public void ToAxisAngle (out OpenTK.Vector3 axis, out float angle);
member this.ToAxisAngle :  *  -> unit

Parameters

axis
Vector3
angle
Single

Applies to