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IAttachmentPoint.MoveTo(IAttachmentPointManager, Vector3) Método

Definición

Notifique al punto de datos adjuntos que se ha movido incrementalmente a una nueva posición.

public void MoveTo (Microsoft.MixedReality.WorldLocking.Core.IAttachmentPointManager manager, UnityEngine.Vector3 newFrozenPosition);
abstract member MoveTo : Microsoft.MixedReality.WorldLocking.Core.IAttachmentPointManager * UnityEngine.Vector3 -> unit
Public Sub MoveTo (manager As IAttachmentPointManager, newFrozenPosition As Vector3)

Parámetros

manager
IAttachmentPointManager

El mananger

newFrozenPosition
UnityEngine.Vector3

Nueva posición

Comentarios

Esto se debe usar para el movimiento conceptualmente continuo. Para el movimiento discontinuo (es decir, teletransporte), use TeleportTo(IAttachmentPointManager, Vector3, IAttachmentPoint). Esto equivale a MoveAttachmentPoint(IAttachmentPoint, Vector3).

Se aplica a