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InteractableOnGrabReceiver Constructors

Definition

Overloads

InteractableOnGrabReceiver()

Creates a receiver that raises grab start and end events.

InteractableOnGrabReceiver(UnityEvent)

Creates a receiver that raises grab start and end events.

InteractableOnGrabReceiver()

Creates a receiver that raises grab start and end events.

public:
 InteractableOnGrabReceiver();
public InteractableOnGrabReceiver ();
Public Sub New ()

Applies to

InteractableOnGrabReceiver(UnityEvent)

Creates a receiver that raises grab start and end events.

public:
 InteractableOnGrabReceiver(UnityEngine::Events::UnityEvent ^ ev);
public InteractableOnGrabReceiver (UnityEngine.Events.UnityEvent ev);
new Microsoft.MixedReality.Toolkit.UI.InteractableOnGrabReceiver : UnityEngine.Events.UnityEvent -> Microsoft.MixedReality.Toolkit.UI.InteractableOnGrabReceiver
Public Sub New (ev As UnityEvent)

Parameters

ev
UnityEngine.Events.UnityEvent

Applies to