NativeLibraryExtensions.RemoteRendering_fov_to_projection_matrix Método
Definición
Importante
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public:
static Microsoft::Azure::RemoteRendering::Result RemoteRendering_fov_to_projection_matrix(Microsoft::Azure::RemoteRendering::CameraFov % fov, float nearPlane, float farPlane, Microsoft::Azure::RemoteRendering::DepthConvention depthConvention, [Runtime::InteropServices::Out] Microsoft::Azure::RemoteRendering::Matrix4x4 % projection);
public static Microsoft.Azure.RemoteRendering.Result RemoteRendering_fov_to_projection_matrix (ref Microsoft.Azure.RemoteRendering.CameraFov fov, float nearPlane, float farPlane, Microsoft.Azure.RemoteRendering.DepthConvention depthConvention, out Microsoft.Azure.RemoteRendering.Matrix4x4 projection);
static member RemoteRendering_fov_to_projection_matrix : CameraFov * single * single * Microsoft.Azure.RemoteRendering.DepthConvention * Matrix4x4 -> Microsoft.Azure.RemoteRendering.Result
Public Shared Function RemoteRendering_fov_to_projection_matrix (ByRef fov As CameraFov, nearPlane As Single, farPlane As Single, depthConvention As DepthConvention, ByRef projection As Matrix4x4) As Result
Parámetros
- fov
- CameraFov
- nearPlane
- Single
- farPlane
- Single
- depthConvention
- DepthConvention
- projection
- Matrix4x4