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NativeLibraryExtensions.RemoteRendering_fov_to_projection_matrix Método

Definición

public:
 static Microsoft::Azure::RemoteRendering::Result RemoteRendering_fov_to_projection_matrix(Microsoft::Azure::RemoteRendering::CameraFov % fov, float nearPlane, float farPlane, Microsoft::Azure::RemoteRendering::DepthConvention depthConvention, [Runtime::InteropServices::Out] Microsoft::Azure::RemoteRendering::Matrix4x4 % projection);
public static Microsoft.Azure.RemoteRendering.Result RemoteRendering_fov_to_projection_matrix (ref Microsoft.Azure.RemoteRendering.CameraFov fov, float nearPlane, float farPlane, Microsoft.Azure.RemoteRendering.DepthConvention depthConvention, out Microsoft.Azure.RemoteRendering.Matrix4x4 projection);
static member RemoteRendering_fov_to_projection_matrix : CameraFov * single * single * Microsoft.Azure.RemoteRendering.DepthConvention * Matrix4x4 -> Microsoft.Azure.RemoteRendering.Result
Public Shared Function RemoteRendering_fov_to_projection_matrix (ByRef fov As CameraFov, nearPlane As Single, farPlane As Single, depthConvention As DepthConvention, ByRef projection As Matrix4x4) As Result

Parámetros

fov
CameraFov
nearPlane
Single
farPlane
Single
depthConvention
DepthConvention
projection
Matrix4x4

Devoluciones

Se aplica a