MPSCnnBatchNormalizationDataSource_Extensions.UpdateMeanAndVariance Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
UpdateMeanAndVariance(IMPSCnnBatchNormalizationDataSource, MPSCnnBatchNormalizationState) | |
UpdateMeanAndVariance(IMPSCnnBatchNormalizationDataSource, IMTLCommandBuffer, MPSCnnBatchNormalizationState) |
UpdateMeanAndVariance(IMPSCnnBatchNormalizationDataSource, MPSCnnBatchNormalizationState)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static bool UpdateMeanAndVariance (this MetalPerformanceShaders.IMPSCnnBatchNormalizationDataSource This, MetalPerformanceShaders.MPSCnnBatchNormalizationState batchNormalizationState);
static member UpdateMeanAndVariance : MetalPerformanceShaders.IMPSCnnBatchNormalizationDataSource * MetalPerformanceShaders.MPSCnnBatchNormalizationState -> bool
Parámetros
- batchNormalizationState
- MPSCnnBatchNormalizationState
Devoluciones
- Atributos
Se aplica a
UpdateMeanAndVariance(IMPSCnnBatchNormalizationDataSource, IMTLCommandBuffer, MPSCnnBatchNormalizationState)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState UpdateMeanAndVariance (this MetalPerformanceShaders.IMPSCnnBatchNormalizationDataSource This, Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSCnnBatchNormalizationState batchNormalizationState);
static member UpdateMeanAndVariance : MetalPerformanceShaders.IMPSCnnBatchNormalizationDataSource * Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSCnnBatchNormalizationState -> MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState
Parámetros
- commandBuffer
- IMTLCommandBuffer
- batchNormalizationState
- MPSCnnBatchNormalizationState
Devoluciones
- Atributos