NSBezierPath.AppendPathWithArc Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
AppendPathWithArc(CGPoint, CGPoint, nfloat) | |
AppendPathWithArc(CGPoint, nfloat, nfloat, nfloat) | |
AppendPathWithArc(CGPoint, nfloat, nfloat, nfloat, Boolean) |
AppendPathWithArc(CGPoint, CGPoint, nfloat)
[Foundation.Export("appendBezierPathWithArcFromPoint:toPoint:radius:")]
public virtual void AppendPathWithArc (CoreGraphics.CGPoint point1, CoreGraphics.CGPoint point2, nfloat radius);
abstract member AppendPathWithArc : CoreGraphics.CGPoint * CoreGraphics.CGPoint * nfloat -> unit
override this.AppendPathWithArc : CoreGraphics.CGPoint * CoreGraphics.CGPoint * nfloat -> unit
Parámetros
- point1
- CGPoint
- point2
- CGPoint
- radius
- nfloat
- Atributos
Se aplica a
AppendPathWithArc(CGPoint, nfloat, nfloat, nfloat)
[Foundation.Export("appendBezierPathWithArcWithCenter:radius:startAngle:endAngle:")]
public virtual void AppendPathWithArc (CoreGraphics.CGPoint center, nfloat radius, nfloat startAngle, nfloat endAngle);
abstract member AppendPathWithArc : CoreGraphics.CGPoint * nfloat * nfloat * nfloat -> unit
override this.AppendPathWithArc : CoreGraphics.CGPoint * nfloat * nfloat * nfloat -> unit
Parámetros
- center
- CGPoint
- radius
- nfloat
- startAngle
- nfloat
- endAngle
- nfloat
- Atributos
Se aplica a
AppendPathWithArc(CGPoint, nfloat, nfloat, nfloat, Boolean)
[Foundation.Export("appendBezierPathWithArcWithCenter:radius:startAngle:endAngle:clockwise:")]
public virtual void AppendPathWithArc (CoreGraphics.CGPoint center, nfloat radius, nfloat startAngle, nfloat endAngle, bool clockwise);
abstract member AppendPathWithArc : CoreGraphics.CGPoint * nfloat * nfloat * nfloat * bool -> unit
override this.AppendPathWithArc : CoreGraphics.CGPoint * nfloat * nfloat * nfloat * bool -> unit
Parámetros
- center
- CGPoint
- radius
- nfloat
- startAngle
- nfloat
- endAngle
- nfloat
- clockwise
- Boolean
- Atributos