Properties (IInertiaProcessor)
This section contains the properties for the IInertiaProcessor interface.
Property | Desription |
---|---|
InitialOriginX | Specifies the starting horizontal location for a target with intertia. |
InitialOriginY | Specifies the starting vertical location for a target with intertia. |
InitialVelocityX | Specifies the initial movement of the target object on the horizontal axis. |
InitialVelocityY | Specifies the initial movement of the target object on the vertical axis. |
InitialAngularVelocity | Specifies the rotational velocity of the target when movement begins. |
InitialExpansionVelocity | Specifies the rate of radius expansion of the target when movement begins. |
InitialRadius | Specifies the distance from the edge of the target to its center before the object was changed. |
BoundaryLeft | Limits how far toward the left of the screen the target object can move. |
BoundaryTop | Limits how far toward the top of the screen the target object can move. |
BoundaryRight | Limits how far toward the right side of the screen the target object can move. |
BoundaryBottom | Limits how far toward the bottom of the screen the target object can move. |
ElasticMarginLeft | Specifies the leftmost region for bouncing the target object. |
ElasticMarginTop | Specifies the topmost region for bouncing the target object. |
ElasticMarginRight | Specifies the rightmost region for bouncing the target object. |
ElasticMarginBottom | Specifies the bottom region for bouncing the target object. |
DesiredAngularDeceleration | Specifies the desired rate that the target object will stop spinning in radians per msec. |
DesiredRotation | Specifies the desired distance (in radians) that an object will be manipulated by the inertia processor. |
DesiredExpansion | Specifies the desired change in the average radius of the object. |
DesiredExpansionDeceleration | Specifies the rate at which the object will stop expanding. |
DesiredDeceleration | Specifies the desired rate at which translation operations will decelerate. |
DesiredDisplacement | Specifies the desired distance that the object will travel. |
InitialTimestamp | Specifies the starting time stamp for a target object that has inertia. |
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