IInertiaProcessor::get_InitialVelocityY method (manipulations.h)
The InitialVelocityY property specifies the initial movement of the target object on the vertical axis.
This property is read/write.
Syntax
HRESULT get_InitialVelocityY(
FLOAT *y
);
Parameters
y
Return value
None
Remarks
If inertia processing has already started, setting InitialVelocityY will reset the inertia engine to the initial state with new velocity values applied.
Call this function to set the initial state of inertia. You would call this function most likely during the ManipulationCompleted event of the IManipulationProcessor or in the constructor of the IInertiaProcessor interface.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps only] |
Minimum supported server | Windows Server 2008 R2 [desktop apps only] |
Target Platform | Windows |
Header | manipulations.h (include Manipulations.h) |